IProximityOperator用法总结

一:用于获取两个几何图形的距离

代码使用示例:

        /// <summary>
        /// 获取两个几何图形之间的距离
        /// </summary>
        /// <param name="pGeometryA">几何图形1</param>
        /// <param name="pGeometryB">几何图形2</param>
        /// <returns>计算两个几何图形之间的距离</returns>
        private double  GetTwoGeometryDistance(IGeometry pGeometry1, IGeometry pGeometry2)
        {          
            IProximityOperator  pProOperator = pGeometry1 as IProximityOperator;
            if (pGeometry1 != null|| pGeometry2 != null)
            {
               double distance=  pProOperator.ReturnDistance(pGeometry2);
               return distance;
            }
            else
            {
                return 0;
            }
     }
二:给定一个的Point,获取该Point在另一个几何图形上最近的点(NearestPoint)

代码使用示例:

        /// <summary>
        /// 给定一个的Point,获取该Point在另一个几何图形上最近的点
        /// </summary>
        /// <param name="pInputPoint">给定的点要素Point</param>
        /// <param name="pGeometry">几何图形要素Geometry</param>
        /// <returns></returns>
        public static IPoint NearestPoint(IPoint pPoint, IGeometry pGeometry)
        {
            try
            {
                IProximityOperator pProximity = (IProximityOperator)pGeometry;
                IPoint pNearestPoint = pProximity.ReturnNearestPoint(pPoint, esriSegmentExtension.esriNoExtension);
                return pNearestPoint;
            }
            catch (Exception Err)
            {
                Console.WriteLine("获取最近点失败!");
                return null;
            }
        }
  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
下面是实现两点距离测量的步骤: 1. 在 ArcGIS Engine 项目中添加 MuneStirp 控件,该控件用于显示测量结果。 2. 在菜单栏中添加“测量距离”按钮,单击该按钮后,进入测量模式。 3. 在地图上单击两个点,计算它们之间的距离,并将结果显示在 MuneStirp 控件中。 下面是具体实现方法: 1. 添加 MuneStirp 控件 在 Visual Studio 中打开 ArcGIS Engine 项目,右键单击工具箱中的“常规”选项卡,选择“选择项”,在“COM 组件”选项卡中选中“MapControl Tools 1.0 Type Library”和“MapControl 1.0 Type Library”,单击“确定”按钮,将 MuneStirp 控件添加到工具箱中。 在窗体设计器中,将 MuneStirp 控件拖放到窗体上,调整其大小和位置。 2. 添加测量按钮 在窗体设计器中,右键单击菜单栏,选择“添加新项”,创建一个名为“测量距离”的按钮。 在按钮的 Click 事件中,添加以下代码: ```csharp private void btnMeasureDistance_Click(object sender, EventArgs e) { // 进入测量模式 axMapControl1.CurrentTool = null; axMapControl1.MousePointer = esriControlsMousePointer.esriPointerCrosshair; axMapControl1.MouseDownEvent += new IMapControlEvents2_Ax_OnMouseDownEventHandler(axMapControl1_MouseDownEvent); } ``` 3. 实现测量距离功能 在 axMapControl1_MouseDownEvent 事件中,获取鼠标单击的坐标,并计算两点之间的距离。将距离显示在 MuneStirp 控件中。 ```csharp private void axMapControl1_MouseDownEvent(object sender, IMapControlEvents2_OnMouseDownEvent e) { if (e.button == 1) // 左键单击 { if (axMapControl1.CurrentTool == null) // 如果不在测量模式中 { // 进入测量模式 axMapControl1.MousePointer = esriControlsMousePointer.esriPointerCrosshair; double x1 = e.mapX; double y1 = e.mapY; IPoint point1 = new PointClass(); point1.PutCoords(x1, y1); IGraphicsContainer graphicsContainer = axMapControl1.ActiveView as IGraphicsContainer; IElement element1 = GetPointElement(point1); graphicsContainer.AddElement(element1, 0); axMapControl1.Refresh(esriViewDrawPhase.esriViewGraphics, null, null); axMapControl1.MouseDownEvent -= new IMapControlEvents2_Ax_OnMouseDownEventHandler(axMapControl1_MouseDownEvent); axMapControl1.MouseDownEvent += new IMapControlEvents2_Ax_OnMouseDownEventHandler(axMapControl1_MouseDownEvent2); } } } private void axMapControl1_MouseDownEvent2(object sender, IMapControlEvents2_OnMouseDownEvent e) { if (e.button == 1) // 左键单击 { double x2 = e.mapX; double y2 = e.mapY; IPoint point2 = new PointClass(); point2.PutCoords(x2, y2); IGraphicsContainer graphicsContainer = axMapControl1.ActiveView as IGraphicsContainer; IElement element2 = GetPointElement(point2); graphicsContainer.AddElement(element2, 0); axMapControl1.Refresh(esriViewDrawPhase.esriViewGraphics, null, null); // 计算距离 double distance = GetDistance(point1, point2); IFormattedTextSymbol symbol = new TextSymbolClass(); symbol.Background = GetColor(255, 255, 255); symbol.Border = true; symbol.Color = GetColor(0, 0, 0); symbol.HorizontalAlignment = esriTextHorizontalAlignment.esriTHACenter; symbol.VerticalAlignment = esriTextVerticalAlignment.esriTVABottom; symbol.Angle = GetAngle(point1, point2); ITextElement textElement = new TextElementClass(); textElement.Symbol = symbol; textElement.Text = string.Format("{0:0.00} 米", distance); textElement.ScaleText = true; IElement element3 = textElement as IElement; element3.Geometry = GetMidPoint(point1, point2); graphicsContainer.AddElement(element3, 0); axMapControl1.Refresh(esriViewDrawPhase.esriViewGraphics, null, null); // 显示结果 muneStrip.Items.Clear(); muneStrip.Items.Add(string.Format("距离:{0:0.00} 米", distance)); muneStrip.Visible = true; // 退出测量模式 axMapControl1.MousePointer = esriControlsMousePointer.esriPointerDefault; axMapControl1.MouseDownEvent -= new IMapControlEvents2_Ax_OnMouseDownEventHandler(axMapControl1_MouseDownEvent2); axMapControl1.MouseDownEvent += new IMapControlEvents2_Ax_OnMouseDownEventHandler(axMapControl1_MouseDownEvent); } } private IElement GetPointElement(IPoint point) { ISimpleMarkerSymbol symbol = new SimpleMarkerSymbolClass(); symbol.Style = esriSimpleMarkerStyle.esriSMSCircle; symbol.Color = GetColor(255, 0, 0); symbol.Size = 6; ISimpleMarkerSymbol symbol2 = new SimpleMarkerSymbolClass(); symbol2.Style = esriSimpleMarkerStyle.esriSMSCircle; symbol2.Color = GetColor(255, 255, 255); symbol2.Size = 4; IMultiLayerMarkerSymbol multiLayerMarkerSymbol = new MultiLayerMarkerSymbolClass(); multiLayerMarkerSymbol.AddLayer(symbol); multiLayerMarkerSymbol.AddLayer(symbol2); IMarkerElement markerElement = new MarkerElementClass(); markerElement.Symbol = multiLayerMarkerSymbol as IMarkerSymbol; IElement element = markerElement as IElement; element.Geometry = point; return element; } private double GetDistance(IPoint point1, IPoint point2) { IProximityOperator proximityOperator = point1 as IProximityOperator; return proximityOperator.ReturnDistance(point2); } private double GetAngle(IPoint point1, IPoint point2) { double dx = point2.X - point1.X; double dy = point2.Y - point1.Y; double angle = Math.Atan2(dy, dx) * 180 / Math.PI; return angle; } private IPoint GetMidPoint(IPoint point1, IPoint point2) { IPoint midPoint = new PointClass(); midPoint.X = (point1.X + point2.X) / 2; midPoint.Y = (point1.Y + point2.Y) / 2; return midPoint; } private IColor GetColor(int red, int green, int blue) { IRgbColor color = new RgbColorClass(); color.Red = red; color.Green = green; color.Blue = blue; return color; } ``` 以上代码中,GetPointElement 方法用于创建点元素;GetDistance 方法用于计算两点之间的距离;GetAngle 方法用于计算两点之间的夹角;GetMidPoint 方法用于计算两点之间的中点;GetColor 方法用于创建颜色对象。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

ponGISer

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值