rust使用trait实现回调函数对象注册、反注册、回调函数调用

use std::rc::{Rc, Weak};
use std::sync::{Arc};

// 监听事件类型
enum EventType {
    Click,
    DoubleClick,
    Touch,
    None,
}

// 监听事件
struct Event {
    e_type: EventType,
}

// 处理事件
trait HandleEvent {
    fn on_event(&self, event: &Event);
}

// 事件处理者
struct EventHandler;

// 实现事件触发时的回调函数
impl HandleEvent for EventHandler {
    fn on_event(&self, event: &Event) {
        match event.e_type {
            EventType::Click => {
                println!("clicked");
            },
            EventType::DoubleClick => {
                println!("double clicked");
            }
            EventType::Touch => {
                println!("touched");
            },
            _ => {
                println!("none");
            },
        }
    }
}

// 事件处理者本身的其他功能函数
impl EventHandler {
    pub fn other_func(&self) {
        println!("other_func");
    }
}

// 事件管理者
struct Dispatcher<'a> {
    events: Vec<Event>,
    handlers: Vec<Arc<Weak<dyn HandleEvent + 'a>>>,
}

impl<'a> Dispatcher<'a> {
    // 注册事件监听者
    pub fn register_handler(&mut self, cb: Weak<impl HandleEvent + 'a>) -> usize {
        self.handlers.push(Arc::new(cb));
        let id = self.handlers.len();
        id - 1
    }

    // 反注册事件监听者
    pub fn unregister_handler(&mut self, id: usize) {
        self.handlers.remove(id);
    }

    // 发布事件,触发事件回调
    pub fn dispatch_event(&self) {
        for h in self.handlers.iter() {
            for event in self.events.iter() {
                h.upgrade().unwrap().on_event(event);
            }
        }
    }
}

fn main() {
    let mut dispatcher = Dispatcher {
        events: vec![Event {
            e_type: EventType::Click,
        }, Event {
            e_type: EventType::DoubleClick,
        }, Event {
            e_type: EventType::Touch,
        }, Event {
            e_type: EventType::None,
        }],
        handlers: vec![],
    };
    let handler = Rc::new(EventHandler);
    let handler_id = dispatcher.register_handler(Rc::downgrade(&handler));
    println!("handler id: {}", handler_id);
    handler.other_func();
    let handler1 = Rc::new(EventHandler);
    let handler1_id = dispatcher.register_handler(Rc::downgrade(&handler1));
    println!("handler1 id: {}", handler1_id);
    handler1.other_func();
    dispatcher.dispatch_event();
    dispatcher.unregister_handler(handler1_id);
    dispatcher.dispatch_event();
}

  • 0
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 1
    评论
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值