利用uinput模拟touchscreen


#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif

#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <fcntl.h>
#include <paths.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <linux/input.h>
#include <linux/uinput.h>
#include <signal.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/time.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <linux/types.h>
#include <termios.h>
#include <time.h>
#include <pthread.h>
#include <hardware_legacy/power.h>
#include <cutils/properties.h>
#include <unistd.h>

#define INPUT_B 1

#if INPUT_B

#endif 

static int dev_fd=-1;

static int global_tracking_id = 1;


static  int  device_writeEvent(int fd, uint16_t type, uint16_t keycode, int32_t value) {
    struct input_event ev;  
  
    memset(&ev, 0, sizeof(struct input_event));  
  
    ev.type = type;  
    ev.code = keycode;  
    ev.value = value;
    if (write(fd, &ev, sizeof(struct input_event)) < 0) {
		char * mesg = strerror(errno);
       printf("nibiru uinput errormag info :%s\n",mesg); 
        return 0;
    }  
 
    return 1;
   }


static void createTouchScreen()
{
        static int uinp_fd;
		struct uinput_user_dev uinp;
		struct input_event event;
		uinp_fd = open("/dev/uinput", O_WRONLY|O_NONBLOCK);
		if(uinp_fd == 0) {
			printf("mazhw Unable to open /dev/uinput\n");
			return;
		}
 		printf("mazhw already open /dev/uinput\n");
		dev_fd=uinp_fd;// 
				
		// configure touch device event properties
		memset(&uinp, 0, sizeof(uinp));
                //设备的别名
		strncpy(uinp.name, "MaTouchScreen", UINPUT_MAX_NAME_SIZE);
		uinp.id.version = 1;
		#if INPUT_B
		uinp.absmin[ABS_MT_SLOT] = 0;
		uinp.absmax[ABS_MT_SLOT] = 9;
		uinp.absmin[ABS_MT_TRACKING_ID] = 0;
		uinp.absmax[ABS_MT_TRACKING_ID] = 65535;//按键码ID累计叠加最大值
		ioctl (uinp_fd, UI_SET_ABSBIT, ABS_MT_SLOT);
		#endif
		 

		uinp.id.bustype = BUS_USB;
		//uinp.absmin[ABS_MT_SLOT] = 0;
		//uinp.absmax[ABS_MT_SLOT] = 9; // MT代表multi touch 多指触摸 最大手指的数量我们设置9
		uinp.absmin[ABS_MT_TOUCH_MAJOR] = 0;
		uinp.absmax[ABS_MT_TOUCH_MAJOR] = 15;
		uinp.absmin[ABS_MT_POSITION_X] = 0; // 屏幕最小的X尺寸
		uinp.absmax[ABS_MT_POSITION_X] = 1020; // 屏幕最大的X尺寸
		uinp.absmin[ABS_MT_POSITION_Y] = 0; // 屏幕最小的Y尺寸
		uinp.absmax[ABS_MT_POSITION_Y] = 1020; //屏幕最大的Y尺寸
		uinp.absmin[ABS_MT_TRACKING_ID] = 0;
		//uinp.absmax[ABS_MT_TRACKING_ID] = 65535;//按键码ID累计叠加最大值
		uinp.absmin[ABS_MT_PRESSURE] = 0;   
		uinp.absmax[ABS_MT_PRESSURE] = 255;     //屏幕按下的压力值
 
		// Setup the uinput device
		ioctl(uinp_fd, UI_SET_EVBIT, EV_KEY);   //该设备支持按键
		ioctl(uinp_fd, UI_SET_EVBIT, EV_REL);   //支持鼠标
    
		// Touch
		ioctl (uinp_fd, UI_SET_EVBIT,  EV_ABS); //支持触摸
		//ioctl (uinp_fd, UI_SET_ABSBIT, ABS_MT_SLOT);
		ioctl (uinp_fd, UI_SET_ABSBIT, ABS_MT_TOUCH_MAJOR);
		ioctl (uinp_fd, UI_SET_ABSBIT, ABS_MT_POSITION_X);
		ioctl (uinp_fd, UI_SET_ABSBIT, ABS_MT_POSITION_Y);
		ioctl (uinp_fd, UI_SET_ABSBIT, ABS_MT_TRACKING_ID);
		ioctl (uinp_fd, UI_SET_ABSBIT, ABS_MT_PRESSURE);    
		ioctl (uinp_fd, UI_SET_PROPBIT, INPUT_PROP_DIRECT);
	 
		ioctl (uinp_fd, UI_SET_KEYBIT, BTN_TOUCH);
		char str[20];
		memset(str,0,sizeof(str));
		sprintf(str,"%d",uinp_fd);
 
		property_set("nvr_touch_screen_device",str);
		printf("nvr touch screen device strfd = %s , id = %d\n",str ,uinp_fd);
    
		/* Create input device into input sub-system */
		write(uinp_fd, &uinp, sizeof(uinp));
		ioctl(uinp_fd, UI_DEV_CREATE);
 
}


 
static void execute_sleep(int duration_msec)
	{
	usleep(duration_msec*1000); 
	}

 void nvr_execute_touch(int fd,int startX,int startY,int endX,int endY )
	{	

		device_writeEvent(fd, EV_ABS, ABS_MT_TRACKING_ID, global_tracking_id++);
		//MT_TOOL_FINGER
		 startX= 0;
		 startY= 0;
		
		for(int i=0;i<1000;i++)
		{
		execute_sleep(2);
		device_writeEvent(fd, EV_KEY, BTN_TOUCH, 1);
		device_writeEvent(fd, EV_ABS, MT_TOOL_FINGER, 1);
		//ABS_X
		
		device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_X, startX++);
		device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_Y, startY++);
		device_writeEvent(fd, EV_ABS, ABS_MT_PRESSURE, 60);
		device_writeEvent(fd, EV_ABS, ABS_MT_TOUCH_MAJOR, 5);
				
		
	
 		endX++;
		endY++;
                //action_move事件
		
		 
                }
		device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);
		//device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);
		//device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_X, endX);
		//device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_Y, endY);
		//device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);
                //action_up事件
		device_writeEvent(fd, EV_KEY, BTN_TOUCH, 0);
		device_writeEvent(fd, EV_ABS, ABS_MT_TRACKING_ID, -1);
		device_writeEvent(fd, EV_ABS, MT_TOOL_FINGER, 0);
                //事件发送完毕需要sync 
		device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);

//
 		

		for(int i=0;i<0;i++)
		{execute_sleep(3);
		startX--;
		startY-=2;
		device_writeEvent(fd, EV_ABS, MT_TOOL_FINGER, 1);
		device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_X, startX );
		device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_Y, startY);
		device_writeEvent(fd, EV_ABS, ABS_MT_PRESSURE, 60);
		device_writeEvent(fd, EV_ABS, ABS_MT_TOUCH_MAJOR, 5);
		
 		endX++;
		endY++;
                //action_move事件
		device_writeEvent(fd, EV_KEY, BTN_TOUCH, 1);
		 
                }
		device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);
		//device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);
		//device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_X, endX);
		//device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_Y, endY);
		//device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);
                //action_up事件
		device_writeEvent(fd, EV_ABS, ABS_MT_TRACKING_ID, -1);
		device_writeEvent(fd, EV_ABS, MT_TOOL_FINGER, 0);
                //事件发送完毕需要sync 
		device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);
		device_writeEvent(fd, EV_KEY, BTN_TOUCH, 0);

 
	}

#if INPUT_B
void touch_down(int fd,int x,int y,int slot,int trackingid)


{
 
		fd = dev_fd;
       		execute_sleep(20);
		//ABS_MT_SLOT

		
		device_writeEvent(fd, EV_KEY, BTN_TOUCH, 1);
		device_writeEvent(fd, EV_ABS, MT_TOOL_FINGER, 1);
		
		device_writeEvent(fd, EV_ABS, ABS_MT_SLOT, slot);
		device_writeEvent(fd, EV_ABS, ABS_MT_TRACKING_ID, trackingid);
		
		device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_X, x );
		device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_Y, y );
		device_writeEvent(fd, EV_ABS, ABS_MT_PRESSURE, 60);
		device_writeEvent(fd, EV_ABS, ABS_MT_TOUCH_MAJOR, 5);
		
		//device_writeEvent(fd, EV_SYN, SYN_MT_REPORT, 0);		

 
	 	 




}
#else
 void touch_down(int fd,int x,int y,int slot)

{
		 
		 fd = uinp_fd;
       		//printf("touch screen fd = %d\n",fd);

	 
		execute_sleep(20);
		//device_writeEvent(fd, EV_ABS, ABS_MT_TRACKING_ID, global_tracking_id);
		
		device_writeEvent(fd, EV_KEY, BTN_TOUCH, 1);
		device_writeEvent(fd, EV_ABS, MT_TOOL_FINGER, 1);
		//ABS_X
		
		device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_X, x );
		device_writeEvent(fd, EV_ABS, ABS_MT_POSITION_Y, y );
		device_writeEvent(fd, EV_ABS, ABS_MT_PRESSURE, 60);
		device_writeEvent(fd, EV_ABS, ABS_MT_TOUCH_MAJOR, 5);
		
		device_writeEvent(fd, EV_SYN, SYN_MT_REPORT, 0);		

 
	 	slot++;

	//device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);



}

#endif 

void touch_up()

{	 
	int  fd =  dev_fd;
       	//printf("touch screen fd = %d\n",fd);
#if INPUT_B
	for(int i=1;i<6;i++)
{
	device_writeEvent(fd, EV_ABS, ABS_MT_SLOT, i);
	device_writeEvent(fd, EV_ABS, ABS_MT_TRACKING_ID, -1);
}	 
#else
	
	 device_writeEvent(fd, EV_KEY, BTN_TOUCH, 0);
	 device_writeEvent(fd, EV_ABS, MT_TOOL_FINGER, 0);
        //事件发送完毕需要sync 
	#endif 
	device_writeEvent(fd, EV_SYN, SYN_REPORT, 0);
	

}

 
void sendScreenTouch(int startX,int startY,int endX,int endY)
	{
	
		char package_status[PROPERTY_VALUE_MAX]={0};
		property_get("nvr_touch_screen_device",package_status,NULL);
		int fd =  atoi(package_status);
       		printf("touch screen fd = %d\n",fd);
		nvr_execute_touch(fd,startX,startY,endX,endY );
		execute_sleep(20);
	}

 
 int main()
{

createTouchScreen();
//execute_sleep(100);

//for(int i=0;i<100000;i++)
	if(0)
	sendScreenTouch(0,0,300,300);
	else
	for(int  i=0;i<200;i++) 	
	{
#if INPUT_B

	touch_down(0,i,i, 1,1);

	touch_down(0,2*i,i, 2,2);
	touch_down(0,3*i,i, 3,3);
	touch_down(0,5*i,i, 4,4);
	touch_down(0,4*i,i, 5,5);

	device_writeEvent(dev_fd, EV_SYN, SYN_REPORT, 0);
#else
	touch_down(0,i,i, 1);
	touch_down(0,2*i,i, 1);
	touch_down(0,3*i,i, 1);
	touch_down(0,4*i,i, 1);
	if(i<100)
	{
	touch_down(0,5*i,i, 1);
	//if(i==99)
		//touch_up();
	}
	device_writeEvent(3, EV_SYN, SYN_REPORT, 0);
	#endif 
	}


touch_up();

}


通过以上代码,可以模拟一小段五点划线的操作,同时可以通过宏来选择input AB协议的上报。

关于多点触控:

B协议最好是在硬件支持的情况下进行使用。

A协议通过安卓的计算进行多点轨迹的区分,比较简单。

 

  • 4
    点赞
  • 18
    收藏
    觉得还不错? 一键收藏
  • 16
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 16
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值