Insert Delete GetRandom O(1)问题及解法

问题描述:

Design a data structure that supports all following operations in average O(1) time.

  1. insert(val): Inserts an item val to the set if not already present.
  2. remove(val): Removes an item val from the set if present.
  3. getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

示例:

// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);

// Returns false as 2 does not exist in the set.
randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);

// 2 was already in the set, so return false.
randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();

问题分析:

利用map和vector分别保留<value,index> 和 value,这里有个小知识点,搞清楚这个,此题迎刃而解。

如何在常量时间内删除数组的一个元素?在可改变原先顺序的基础上,我们可以将要数组最后一个元素覆盖到要删除的元素的位置,调用数组pop_back方法即可。


过程详见代码:

class RandomizedSet {
public:
    unordered_map<int, int> map;
	vector<int> res;
	/** Initialize your data structure here. */
	RandomizedSet() {
		srand(time(NULL));
	}

	/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
	bool insert(int val) {
		if (!map.count(val))
		{
			map[val] = res.size();
			res.emplace_back(val);
			return true;
		}
		return false;
	}

	/** Removes a value from the set. Returns true if the set contained the specified element. */
	bool remove(int val) {
		if (!map.count(val)) return false;
		int t = res.size() - 1;
		map[res.back()] = map[val];
		res[map[val]] = res.back();
		res.pop_back();
		map.erase(val);
		return true;
	}

	/** Get a random element from the set. */
	int getRandom() {
		int index = rand() % map.size();
		return res[index];
	}
};

/**
 * Your RandomizedSet object will be instantiated and called as such:
 * RandomizedSet obj = new RandomizedSet();
 * bool param_1 = obj.insert(val);
 * bool param_2 = obj.remove(val);
 * int param_3 = obj.getRandom();
 */



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