FrameBuffer通常作为LCD控制器或者其他显示设备的驱动,FrameBuffer驱动是一个字符设备,设备节点是/dev/fbX,主设备号为29,次设备号递增,用户可以将Framebuffer看成是显示内存的一个映像,将其映射到进程地址空间之后,就可以直接进行读写操作,而写操作可以立即反应在屏幕上。这种操作是抽象的,统一的。用户不必关心物理显存的位置、换页机制等等具体细节。这些都是由Framebuffer设备驱动来完成的。Framebuffer设备为上层应用程序提供系统调用,也为下一层的特定硬件驱动提供接口;那些底层硬件驱动需要用到这儿的接口来向系统内核注册它们自己。
Framebuffer数据结构
kernel\include\linux\fb.h
fb_info是Linux为帧缓冲设备定义的驱动层接口。它不仅包含了底层函数,而且还有记录设备状态的数据。每个帧缓冲设备都与一个fb_info结构相对应。
struct fb_info { atomic_t count; int node; /*一个FrameBuffer设备的次设备号*/ int flags; struct mutex lock; /* Lock for open/release/ioctl funcs */ struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */ struct fb_var_screeninfo var;/* Current var */ struct fb_fix_screeninfo fix;/* Current fix */ struct fb_monspecs monspecs;/* Current Monitor specs */ struct work_struct queue; /* Framebuffer event queue */ struct fb_pixmap pixmap; /* Image hardware mapper */ struct fb_pixmap sprite; /* Cursor hardware mapper */ struct fb_cmap cmap; /* Current cmap */ struct list_head modelist; /* mode list */ struct fb_videomode *mode; /* current mode */ #ifdef CONFIG_FB_BACKLIGHT struct backlight_device *bl_dev; /* Backlight level curve */ struct mutex bl_curve_mutex; u8 bl_curve[FB_BACKLIGHT_LEVELS]; #endif #ifdef CONFIG_FB_DEFERRED_IO struct delayed_work deferred_work; struct fb_deferred_io *fbdefio; #endif struct fb_ops *fbops; struct device *device; /* This is the parent */ struct device *dev; /* This is this fb device */ int class_flag; /* private sysfs flags */ #ifdef CONFIG_FB_TILEBLITTING struct fb_tile_ops *tileops;/* Tile Blitting */ #endif char __iomem *screen_base; /* Virtual address */ unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ void *pseudo_palette; /* Fake palette of 16 colors */ #define FBINFO_STATE_RUNNING 0 #define FBINFO_STATE_SUSPENDED 1 u32 state; /* Hardware state i.e suspend */ void *fbcon_par; /* fbcon use-only private area */ void *par; struct apertures_struct { unsigned int count; struct aperture { resource_size_t base; resource_size_t size; } ranges[0]; } *apertures; };
fb_var_screeninfo:用于记录用户可修改的显示控制器参数,包括屏幕分辨率、每个像素点的比特数等
struct fb_var_screeninfo {
__u32 xres; /* 行可见像素*/
__u32 yres; /* 列可见像素*/
__u32 xres_virtual; /* 行虚拟像素*/
__u32 yres_virtual; /* 列虚拟像素*/
__u32 xoffset; /* 水平偏移量*/
__u32 yoffset; /* 垂直偏移量*/
__u32 bits_per_pixel;/*每个像素所占bit位数*/
__u32 grayscale; /* 灰色刻度*/
struct fb_bitfield red; /* bitfield in fb mem if true color, */
struct fb_bitfield green; /* else only length is significant */
struct fb_bitfield blue;
struct fb_bitfield transp; /* transparency */
__u32 nonstd; /* != 0 Non standard pixel format */
__u32 activate; /* see FB_ACTIVATE_* */
__u32 height; /* 图像高度*/
__u32 width; /* 图像宽度*/
__u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
__u32 pixclock; /* pixel clock in ps (pico seconds) */
__u32 left_margin; /* time from sync to picture */
__u32 right_margin; /* time from picture to sync */
__u32 upper_margin; /* time from sync to picture */
__u32 lower_margin;
__u32 hsync_len; /* length of horizontal sync */
__u32 vsync_len; /* length of vertical sync */
__u32 sync; /* see FB_SYNC_* */
__u32 vmode; /* see FB_VMODE_* */
__u32 rotate; /* angle we rotate counter clockwise */
__u32 reserved[5]; /* Reserved for future compatibility */
};
fb_fix_screeninfo:记录了用户不能修改的显示控制器的参数,这些参数是在驱动初始化时设置的
struct fb_fix_screeninfo {
char id[16]; /* identification string eg "TT Builtin" */
unsigned long smem_start;/* Start of frame buffer mem */
__u32 smem_len; /* Length of frame buffer mem */
__u32 type; /* see FB_TYPE_* */
__u32 type_aux; /* Interleave for interleaved Planes */
__u32 visual; /* see FB_VISUAL_* */
__u16 xpanstep; /* zero if no hardware panning */
__u16 ypanstep;