java后台根据权重返回抽奖结果

java后台根据权重返回抽奖结果

直接代码:

import java.util.ArrayList;
import java.util.List;
import java.util.Random;

public class WeightedAllocator {
    public static Prize allocateByWeight(List<Prize> items) {
        if (items.isEmpty()) {
            return null;
        }

        int totalWeight = 0;
        for (Prize item : items) {
            totalWeight += item.getPrizeWeight();
        }

        int randomValue = new Random().nextInt(totalWeight);
        int currentSum = 0;

        for (Prize item : items) {
            currentSum += item.getPrizeWeight();
            if (randomValue < currentSum) {
                return item;
            }
        }

        return items.get(items.size() - 1); // Should never happen
    }

    public static void main(String[] args) {
        Prize prize = new Prize();
        prize.setPrizeName("A");
        prize.setPrizeWeight(1);

        Prize prize2 = new Prize();
        prize2.setPrizeName("B");
        prize2.setPrizeWeight(7000);

        Prize prize3 = new Prize();
        prize3.setPrizeName("C");
        prize3.setPrizeWeight(2999);

        List<WeightedItem<Prize>> items = new ArrayList<>();
        items.add(new WeightedItem<>(prize, prize.getPrizeWeight())); // 30% chance of being selected
        items.add(new WeightedItem<>(prize2, prize2.getPrizeWeight()));
        items.add(new WeightedItem<>(prize3, prize3.getPrizeWeight()));
        int[] counts = new int[3];
        for (int i = 0; i < 10000; i++) {
            Prize result = allocateByWeight(items);
            switch (result.getPrizeName()) {
                case "A": counts[0]++; break;
                case "B": counts[1]++; break;
                case "C": counts[2]++; break;
            }
        }

        // Print the results
        for (int i = 0; i < counts.length; i++) {
            System.out.println("Item " + (char)('A' + i) + ": " + counts[i] + "次");
            System.out.println("Item " + (char)('A' + i) + ": " + (counts[i] * 100 / 10000) + "%");
        }
    }
}
 

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