45.layer的基本使用

在iOS中,你能看得见摸得着的东西基本上都是UIView,比如一个按钮、一个文本标签、一个文本输入框、一个图标等等,这些都是UIView

其实UIView之所以能显示在屏幕上,完全是因为它内部的一个图层

在创建UIView对象时,UIView内部会自动创建一个图层(即CALayer对象),通过UIView的layer属性可以访问这个层
@property(nonatomic,readonly,retain) CALayer *layer;

当UIView需要显示到屏幕上时,会调用drawRect:方法进行绘图,并且会将所有内容绘制在自己的图层上,绘图完毕后,系统会将图层拷贝到屏幕上,于是就完成了UIView的显示

换句话说,UIView本身不具备显示的功能,是它内部的层才有显示功能

1.view的layer设置:

    // 设置layer边框
    self.customView.layer.borderWidth = 10;
    // 设置layer边框颜色
    self.customView.layer.borderColor =[UIColor blackColor].CGColor;
    // 设置layer的圆角(设置主图层的圆角)
    self.customView.layer.cornerRadius = 10;


    // 设置超出主图层的部分剪切掉(例如其他图层的东西)
    // self.customView.clipsToBounds = YES;
       self.customView.layer.masksToBounds = YES;

    // 设置的image不是展示在主图层上的, 是展示在子图层上的
       self.customView.layer.contents = (id)[UIImage imageNamed:@"me"].CGImage;



    // 设置阴影颜色:
    self.customView.layer.shadowColor = [UIColor purpleColor].CGColor;
    // 设置阴影偏移位
    // 如果为正数, 代表往右边偏移
    self.customView.layer.shadowOffset = CGSizeMake(10, 10);
    // 设置阴影透明的 0~1 1完全不透明 0 完全透明
    self.customView.layer.shadowOpacity = 1;
CALayer有2个非常重要的属性:positionanchorPoint

@property CGPoint position;
用来设置CALayer在父层中的位置
以父层的左上角为原点(0, 0)

@property CGPoint anchorPoint;
称为“定位点”、“锚点”
决定着CALayer身上的哪个点会在position属性所指的位置
以自己的左上角为原点(0, 0)
它的xy取值范围都是0~1,默认值为(0.5, 0.5
transform:
     self.iconView.transform = CGAffineTransformMakeTranslation(0, -100);

    self.iconView.layer.transform = CATransform3DMakeTranslation(0, -100, 0);

    NSValue *v = [NSValue valueWithCATransform3D:CATransform3DMakeTranslation(0, -200, 0)];
    [self.iconView.layer setValue:v forKeyPath:@"transform"];

    [self.iconView.layer setValue:@(-100) forKeyPath:@"transform.translation.x"];



   self.iconView.transform = CGAffineTransformMakeRotation(M_PI_4);
    self.iconView.layer.transform = CATransform3DMakeRotation(M_PI_4, 0, 0, 9998);// X, Y, Z
   [self.iconView.layer setValue:@(M_PI_2) forKeyPath:@"transform.rotation.z"];


 self.iconView.transform = CGAffineTransformMakeScale(0.5, 0.5);
    self.iconView.layer.transform = CATransform3DMakeScale(1 , 1, 998);
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代码解析: class BasicBlock(nn.Layer): expansion = 1 def init(self, in_channels, channels, stride=1, downsample=None): super().init() self.conv1 = conv1x1(in_channels, channels) self.bn1 = nn.BatchNorm2D(channels) self.relu = nn.ReLU() self.conv2 = conv3x3(channels, channels, stride) self.bn2 = nn.BatchNorm2D(channels) self.downsample = downsample self.stride = stride def forward(self, x): residual = x out = self.conv1(x) out = self.bn1(out) out = self.relu(out) out = self.conv2(out) out = self.bn2(out) if self.downsample is not None: residual = self.downsample(x) out += residual out = self.relu(out) return out class ResNet45(nn.Layer): def init(self, in_channels=3, block=BasicBlock, layers=[3, 4, 6, 6, 3], strides=[2, 1, 2, 1, 1]): self.inplanes = 32 super(ResNet45, self).init() self.conv1 = nn.Conv2D( in_channels, 32, kernel_size=3, stride=1, padding=1, weight_attr=ParamAttr(initializer=KaimingNormal()), bias_attr=False) self.bn1 = nn.BatchNorm2D(32) self.relu = nn.ReLU() self.layer1 = self._make_layer(block, 32, layers[0], stride=strides[0]) self.layer2 = self._make_layer(block, 64, layers[1], stride=strides[1]) self.layer3 = self._make_layer(block, 128, layers[2], stride=strides[2]) self.layer4 = self._make_layer(block, 256, layers[3], stride=strides[3]) self.layer5 = self._make_layer(block, 512, layers[4], stride=strides[4]) self.out_channels = 512 def _make_layer(self, block, planes, blocks, stride=1): downsample = None if stride != 1 or self.inplanes != planes * block.expansion: # downsample = True downsample = nn.Sequential( nn.Conv2D( self.inplanes, planes * block.expansion, kernel_size=1, stride=stride, weight_attr=ParamAttr(initializer=KaimingNormal()), bias_attr=False), nn.BatchNorm2D(planes * block.expansion), ) layers = [] layers.append(block(self.inplanes, planes, stride, downsample)) self.inplanes = planes * block.expansion for i in range(1, blocks): layers.append(block(self.inplanes, planes)) return nn.Sequential(*layers) def forward(self, x): x = self.conv1(x) x = self.bn1(x) x = self.relu(x) x = self.layer1(x) x = self.layer2(x) x = self.layer3(x) x = self.layer4(x) x = self.layer5(x) return x
06-10
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