1.IOCP中的回调函数形式:
//
// initsock.h文件
#include <winsock2.h>
#pragma comment(lib, "WS2_32") // 链接到WS2_32.lib
class CInitSock
{
public:
CInitSock(BYTE minorVer = 2, BYTE majorVer = 2)
{
// 初始化WS2_32.dll
WSADATA wsaData;
WORD sockVersion = MAKEWORD(minorVer, majorVer);
if(::WSAStartup(sockVersion, &wsaData) != 0)
{
exit(0);
}
}
~CInitSock()
{
::WSACleanup();
}
};
/
// IOCPDemo.cpp文件 调试通过
#include "initsock.h"
#include <stdio.h>
#include <windows.h>
// 初始化Winsock库
CInitSock theSock;
#define BUFFER_SIZE 1024
typedef struct _PER_HANDLE_DATA // per-handle数据
{
SOCKET s; // 对应的套节字句柄
sockaddr_in addr; // 客户方地址
} PER_HANDLE_DATA, *PPER_HANDLE_DATA;
typedef struct _PER_IO_DATA // per-I/O数据
{
OVERLAPPED ol; // 重叠结构
char buf[BUFFER_SIZE]; // 数据缓冲区
int nOperationType; // 操作类型
#define OP_READ 1
#define OP_WRITE 2
#define OP_ACCEPT 3
} PER_IO_DATA, *PPER_IO_DATA;
DWORD WINAPI ServerThread(LPVOID lpParam)
{
// 得到完成端口对象句柄
HANDLE hCompletion = (HANDLE)lpParam;
DWORD dwTrans;
PPER_HANDLE_DATA pPerHandle;
PPER_IO_DATA pPerIO;
while(TRUE)
{
// 在关联到此完成端口的所有套节字上等待I/O完成
BOOL bOK = ::GetQueuedCompletionStatus(hCompletion,
&dwTrans, (PULONG_PTR)&pPerHandle, (LPOVERLAPPED*)&pPerIO, WSA_INFINITE);
if(!bOK) // 在此套节字上有错误发生
{
::closesocket(pPerHandle->s);
::GlobalFree(pPerHandle);
::GlobalFree(pPerIO);
continue;
}
if(dwTrans == 0 && // 套节字被对方关闭
(pPerIO->nOperationType == OP_READ || pPerIO->nOperationType == OP_WRITE))
{
::closesocket(pPerHandle->s);
::GlobalFree(pPerHandle);
::GlobalFree(pPerIO);
continue;
}
switch(pPerIO->nOperationType) // 通过per-I/O数据中的nOperationType域查看什么I/O请求完成了
{
case OP_READ: // 完成一个接收请求
{
static int count=1;
pPerIO->buf[dwTrans] = '\0';
//printf(pPerIO -> buf);
printf("第%d次接收到数据为:%s\n",count++,pPerIO->buf);
// 继续投递接收I/O请求
WSABUF buf;
buf.buf = pPerIO->buf ;
buf.len = BUFFER_SIZE;
pPerIO->nOperationType = OP_READ;
DWORD nFlags = 0;
::WSARecv(pPerHandle->s, &buf, 1, &dwTrans, &nFlags, &pPerIO->ol, NULL);
}
break;
case OP_WRITE: // 本例中没有投递这些类型的I/O请求
case OP_ACCEPT:
break;
}
}
return 0;
}
HANDLE hCompletion;
void main()
{
int nPort = 9090;
// 创建完成端口对象: hCompletion,创建工作线程处理完成端口对象中事件
/*HANDLE */hCompletion = ::CreateIoCompletionPort(INVALID_HANDLE_VALUE, 0, 0, 0);
SYSTEM_INFO siSys;
//获取CPU数目
GetSystemInfo(&siSys);
//创建一定数目的工作者线程,本例中以一个处理器一个线程搭配
for(int i = 0; i<(int)siSys.dwNumberOfProcessors*2; i++)//NumberOfProcessors
{
::CreateThread(NULL, 0, ServerThread, (LPVOID)hCompletion, 0, 0);
}
// 创建监听套节字,绑定到本地地址,开始监听
SOCKET sListen = ::socket(AF_INET, SOCK_STREAM, 0);
SOCKADDR_IN si;
si.sin_family = AF_INET;
si.sin_port = ::ntohs(nPort);
si.sin_addr.S_un.S_addr = INADDR_ANY;
::bind(sListen, (sockaddr*)&si, sizeof(si));
::listen(sListen, 5);
// 循环处理到来的连接
while(TRUE)
{
// 等待接受未决的连接请求
SOCKADDR_IN saRemote;
int nRemoteLen = sizeof(saRemote);
SOCKET sNew = ::accept(sListen, (sockaddr*)&saRemote, &nRemoteLen);
// 接受到新连接之后,为它创建一个per-handle数据,并将它们关联到完成端口对象: hCompletion。
PPER_HANDLE_DATA pPerHandle =
(PPER_HANDLE_DATA)::GlobalAlloc(GPTR, sizeof(PER_HANDLE_DATA));
pPerHandle->s = sNew;
memcpy(&pPerHandle->addr, &saRemote, nRemoteLen);
::CreateIoCompletionPort((HANDLE)pPerHandle->s, hCompletion, (DWORD)pPerHandle, 0);
// 投递一个接收请求
PPER_IO_DATA pPerIO = (PPER_IO_DATA)::GlobalAlloc(GPTR, sizeof(PER_IO_DATA));
pPerIO->nOperationType = OP_READ;
WSABUF buf;
buf.buf = pPerIO->buf;
buf.len = BUFFER_SIZE;
DWORD dwRecv;
DWORD dwFlags = 0;
::WSARecv(pPerHandle->s, &buf, 1, &dwRecv, &dwFlags, &pPerIO->ol, NULL);
}
}
Asio的回调函数:
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <iostream>
using boost::asio::ip::tcp;
#define max_len 1024
class clientSession
:public boost::enable_shared_from_this<clientSession>
{
public:
clientSession(boost::asio::io_service& ioservice)
:m_socket(ioservice)
{
memset(data_, '\0',sizeof(data_));
}
~clientSession()
{}
tcp::socket& socket()
{
return m_socket;
}
void start()
{
boost::asio::async_write(m_socket,boost::asio::buffer("link successed!"),
boost::bind(&clientSession::handle_write,shared_from_this(),boost::asio::placeholders::error));
m_socket.async_read_some(boost::asio::buffer(data_,max_len),
boost::bind(&clientSession::handle_read,shared_from_this(),boost::asio::placeholders::error));
}
private:
void handle_write(const boost::system::error_code& error)
{
if(error)
{
m_socket.close();
}
}
void handle_read(const boost::system::error_code& error)
{
if(!error)
{
std::cout << data_ << std::endl;
//boost::asio::async_read(m_socket,boost::asio::buffer(data_,max_len),
// boost::bind(&clientSession::handle_read,shared_from_this(),
// boost::asio::placeholders::error));
m_socket.async_read_some(boost::asio::buffer(data_,max_len),
boost::bind(&clientSession::handle_read,shared_from_this(),boost::asio::placeholders::error));
}
else
{
m_socket.close();
}
}
private:
tcp::socket m_socket;
char data_[max_len];
};
class serverApp
{
typedef boost::shared_ptr<clientSession> session_ptr;
public:
serverApp(boost::asio::io_service& ioservice,tcp::endpoint& endpoint)
:m_ioservice(ioservice),acceptor_(ioservice,endpoint)
{
session_ptr new_session(new clientSession(ioservice));
acceptor_.async_accept(new_session->socket(),
boost::bind(&serverApp::handle_accept,this,boost::asio::placeholders::error,new_session));
}
~serverApp()
{
}
private:
void handle_accept(const boost::system::error_code& error,session_ptr& session)
{
if(!error)
{
std::cout << "get a new client!"<< std::endl;
//实现对每个客户端的数据处理
session->start();
//在这就应该看出为什么要封session类了吧,每一个session就是一个客户端
session_ptr new_session(new clientSession(m_ioservice));
acceptor_.async_accept(new_session->socket(),
boost::bind(&serverApp::handle_accept,this,boost::asio::placeholders::error,new_session));
}
}
private:
boost::asio::io_service& m_ioservice;
tcp::acceptor acceptor_;
};
int main(int argc , char* argv[])
{
boost::asio::io_service myIoService;
short port = 8100/*argv[1]*/;
//我们用的是inet4
tcp::endpoint endPoint(tcp::v4(),port);
//终端(可以看作sockaddr_in)完成后,就要accept了
serverApp sa(myIoService,endPoint);
//数据收发逻辑
myIoService.run();
return 0;
}