转盘



 //不能for循环
//  for (unsigned int i = 0; i < 3; i++)
//  {
  for (unsigned int j = 0; j < pArray->count(); j++)
  {
  
  /* CCActionInterval *forwardIn = CCFadeIn::create(2);
   CCActionInterval *backIn = forwardIn->reverse();
   CCAction *actionIn = CCSequence::create(forwardIn, backIn, NULL);*/

   CCSequence *action = CCSequence::create(CCDelayTime::create(j*0.15+5), /*CCFadeIn::create(0.1f),*/CCShow::create(),
    CCDelayTime::create(0.8),CCHide::create()/*, CCCallFuncN::create(this, callfuncN_selector(CcarSlotView::CCCallFuncN))*/, NULL);
   CCNode* pObj = (CCNode*)pArray->objectAtIndex(j);
  // CCActionInterval *blinkAction = CCBlink::create(10, 20);
   //pObj->setVisible(true);

  // pObj->schedule(schedule_selector(CcarSlotView::MutUpdate), 9.0f);
   
   pObj->runAction(action);
   
   //pObj->runAction(actionIn);
  }
  CCLOG("MutUpdate~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`");
 //}
 
//  scheduleOnce()

void BL::CcarSlotView::CCCallFuncN(CCNode *pSender)
{
 CCSprite *sp = (CCSprite*)pSender;
 CCActionInterval *blinkAction = CCBlink::create(10, 3);
 sp->runAction(blinkAction);
 CCLOG("MutUpdate");
}

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