//不能for循环
// for (unsigned int i = 0; i < 3; i++)
// {
for (unsigned int j = 0; j < pArray->count(); j++)
{
/* CCActionInterval *forwardIn = CCFadeIn::create(2);
CCActionInterval *backIn = forwardIn->reverse();
CCAction *actionIn = CCSequence::create(forwardIn, backIn, NULL);*/
CCSequence *action = CCSequence::create(CCDelayTime::create(j*0.15+5), /*CCFadeIn::create(0.1f),*/CCShow::create(),
CCDelayTime::create(0.8),CCHide::create()/*, CCCallFuncN::create(this, callfuncN_selector(CcarSlotView::CCCallFuncN))*/, NULL);
CCNode* pObj = (CCNode*)pArray->objectAtIndex(j);
// CCActionInterval *blinkAction = CCBlink::create(10, 20);
//pObj->setVisible(true);
// pObj->schedule(schedule_selector(CcarSlotView::MutUpdate), 9.0f);
pObj->runAction(action);
//pObj->runAction(actionIn);
}
CCLOG("MutUpdate~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`");
//}
// scheduleOnce()
void BL::CcarSlotView::CCCallFuncN(CCNode *pSender)
{
CCSprite *sp = (CCSprite*)pSender;
CCActionInterval *blinkAction = CCBlink::create(10, 3);
sp->runAction(blinkAction);
CCLOG("MutUpdate");
}