用android动画实现手势动画

本文介绍了如何在Android中利用PhoneWindowManager和自定义的AnimateCharContainer类实现手势动画。通过添加和配置相关方法、属性以及动画回调,实现了基于特定按键的手势动画效果。
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PhoneWindowManager中添加如下方法

 private static final int END_ANIMATION = 101;
    private static final int PREPARE_ANIMATION = 102;
    private static final int PLAY_ANIMATION = 103;
    private AnimateCharContainer container = null;
    private AnimationEndCallBack mEndCallBack = new AnimationEndCallBack() {
        
        @Override
        public void onAnimationEnd() {
        // TODO Auto-generated method stub
            myHandler.sendEmptyMessage(END_ANIMATION);
        }
    };
    private void PrepareGestureAnimation(){
        if(container == null){
            container = new AnimateCharContainer(mContext);
            container.setEndCallBack(mEndCallBack);
        }
        container.setKeyCode(mKeycode);

        if(container != null){
            WindowManager wm = (WindowManager)mContext.getSystemService(Context.WINDOW_SERVICE);
            try{
                wm.removeView(container);
            }catch (Exception e){

            }
            WindowManager.LayoutParams lp = new WindowManager.LayoutParams(
                WindowManager.LayoutParams.MATCH_PARENT,
                WindowManager.LayoutParams.MATCH_PARENT);
            lp.type = WindowManager.LayoutParams.TYPE_SECURE_SYSTEM_OVERLAY;
            lp.flags = WindowManager.LayoutParams.FLAG_FULLSCREEN
                | WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
                | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
                | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN;
            lp.format = PixelFormat.OPAQUE;
            lp.setTitle("SmartWake");
            lp.inputFeatures |= WindowManager.LayoutParams.INPUT_FEATURE_NO_INPUT_CHANNEL;
            wm.addView(container, lp);     
            container.setVisibility(View.VISIBLE);         
            return;
        }

    }


AnimateCharContainer类

package android.widget;
 
import com.android.internal.R;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Color;
import android.util.AttributeSet;
import android.util.Log;
import android.view.KeyEvent;
import android.view.View;
import android.widget.LinearLayout;
import android.view.Gravity;
 
import android.os.Handler;
import android.os.Message;
 
public class AnimateCharContainer extends LinearLayout {
    private static String TAG = "AnimateCharContainer";
    private static final int MSG_DISMISS_VIEW = 0x01;
     
    private static final long ANIMATION_DURATION = 600L;
    private int IMAGE_WIDTH_NOR

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