#include <Windows.h>
#include "Locker.h"
HANDLE GetLock(const TCHAR * lockName)
{
HANDLE h = OpenEvent( EVENT_ALL_ACCESS, false, lockName );
if( h == NULL )
{
SECURITY_ATTRIBUTES sa;
SECURITY_DESCRIPTOR sd;
InitializeSecurityDescriptor(&sd,SECURITY_DESCRIPTOR_REVISION);
SetSecurityDescriptorDacl(&sd,TRUE,NULL,FALSE);
sa.nLength = sizeof(SECURITY_ATTRIBUTES);
sa.bInheritHandle = TRUE;
sa.lpSecurityDescriptor = &sd;
h = CreateEvent( &sa, false, true, lockName );
if( h == NULL )
{
return NULL;
}
}
return h;
}
void FreeLock( HANDLE hLock )
{
SetEvent( hLock );
CloseHandle( hLock );
}
CLock::CLock()
{
m_handle=CreateMutex(NULL,FALSE,NULL);
}
CLock::~CLock()
{
if (m_handle)
{
CloseHandle(m_handle);
}
m_handle=NULL;
}
int CLock::Lock()
{
return WaitForSingleObject(m_handle,INFINITE);
}
int CLock::UnLock()
{
return ReleaseMutex(m_handle);
}