如何在cesium中加载3dtiles模型数据?
groundOffset = 0; //地形抬高的高度
tileset = viewer.scene.primitives.add(new Cesium.Cesium3DTileset({
url: '../terra_b3dms/tileset.json'
}));
//定位到模型位置
tileset.readyPromise.then(function (tileset) {
let boundingSphere = tileset.boundingSphere; // 模型的范围
let cartographic = Cesium.Cartographic.fromCartesian(boundingSphere.center);
let surface = Cesium.Cartesian3.fromRadians(cartographic.longitude, cartographic.latitude, 0.0);
let offset = Cesium.Cartesian3.fromRadians(cartographic.longitude, cartographic.latitude, groundOffset);
let translation = Cesium.Cartesian3.subtract(offset, surface, new Cesium.Cartesian3());
tileset.modelMatrix = Cesium.Matrix4.fromTranslation(translation);
viewer.flyTo(tileset, {
offset: new Cesium.HeadingPitchRange(
0.5,
-0.2,
tileset.boundingSphere.radius * 3.0
),
duration: 2
});
viewer.flyTo(tileset, {
offset: new Cesium.HeadingPitchRange(
0.5,
-0.2,
tileset.boundingSphere.radius * 3.0
),
duration: 2
});
});
如此,一个模型就加载好了。
这里要注意的是,地形深度检测的开启,可能会影像到模型的高度问题,可根据实际情况,来判断是否要开启地形检测,以及groundOffset的值
viewer.scene.globe.depthTestAgainstTerrain = true;