职责 : 动态的给一个对象添加新的功能
public interface ICar {
void move();
}
//ConcreteComponent 具体构件角色(真实对象)
class Car implements ICar {
@Override
public void move() {
System.out.println(“陆地上跑!”);
}
}
//Decorator装饰角色
class SuperCar implements ICar {
protected ICar car;
public SuperCar(ICar car) {
super();
this.car = car;
}
@Override
public void move() {
car.move();
}
}
//ConcreteDecorator具体装饰角色
class FlyCar extends SuperCar {
public FlyCar(ICar car) {
super(car);
}
public void fly(){
System.out.println("天上飞!");
}
@Override
public void move() {
super.move();
fly();
}
}
//ConcreteDecorator具体装饰角色
class WaterCar extends SuperCar {
public WaterCar(ICar car) {
super(car);
}
public void swim(){
System.out.println("水上游!");
}
@Override
public void move() {
super.move();
swim();
}
}
//ConcreteDecorator具体装饰角色
class AICar extends SuperCar {
public AICar(ICar car) {
super(car);
}
public void autoMove(){
System.out.println("自动跑!");
}
@Override
public void move() {
super.move();
autoMove();
}
}