class FFMPlayer
{
pthread_t mReadThread;//StartPlayer
pthread_t mCancelThread;//CancelThread
pthread_t mBufferingThread;
pthread_t mNetWorkListenThread;
};
class RkMessageQueue
{
pthread_t mQueueThread;//sched_thread
};
class PlayerThread
{
pthread_t mThread;//startThread
};
struct RkFrameManage : public RefBase
{
pth
ffplayer——线程
最新推荐文章于 2023-08-05 14:28:48 发布