代码:
#include <iostream>
#include <stdio.h>
#include <cmath>
#include <cstdlib>
#define DIM 1024
#define DM1 (DIM-1)
#define _sq(x) ((x)*(x)) // square
#define _cb(x) abs((x)*(x)*(x)) // absolute value of cube
#define _cr(x) (unsigned char)(pow((x),1.0/3.0)) // cube root
unsigned char GR(int,int);
unsigned char BL(int,int);
unsigned char RD(int i,int j)
{
float s=3./(j+99);
float y=(j+sin((i*i+_sq(j-700)*5)/100./DIM)*35)*s;
return (int((i+DIM)*s+y)%2+int((DIM*2-i)*s+y)%2)*127;
}
unsigned char GR(int i,int j)
{
float s=3./(j+99);
float y=(j+sin((i*i+_sq(j-700)*5)/100./DIM)*35)*s;
return (int(5*((i+DIM)*s+y))%2+int(5*((DIM*2-i)*s+y))%2)*127;
}
unsigned char BL(int i,int j)
{
float s=3./(j+99);
float y=(j+sin((i*i+_sq(j-700)*5)/100./DIM)*35)*s;
return (int(29*((i+DIM)*s+y))%2+int(29*((DIM*2-i)*s+y))%2)*127;
}
void pixel_write(int,int);
FILE *fp;
int main()
{
fp = fopen("Magic.ppm","wb");
fprintf(fp, "P6\n%d %d\n255\n", DIM, DIM);
for(int j=0; j<DIM; j++)
for(int i=0; i<DIM; i++)
pixel_write(i,j);
fclose(fp);
return 0;
}
void pixel_write(int i, int j)
{
static unsigned char color[3];
color[0] = RD(i,j)&255;
color[1] = GR(i,j)&255;
color[2] = BL(i,j)&255;
fwrite(color, 1, 3, fp);
}
三个函数的绝美精妙!
生成的图片格式为Magic.ppm
需要用PS打开: