Android多点触控实例
关于Android触控事件的讲解已经有很多了,相信大家很容易找到,我就不介绍基本概念,只是网上大部分代码都是复制黏贴,而且介绍的也不全,这里就直接贴上我的Demo,展示了如何运用触摸事件的Up、Down和Move事件获取各个触控点的坐标,至于如何运用这些坐标,大家可以自己扩展。
public class MoveView extends View {
private boolean isDrawCircle;
private Paint paint;
private float radius;
private static float DEFAULT_RADIUS = 100;
//保存触摸点的坐标集合
private List<PointF> list;
public MoveView(Context context) {
super(context);
init(context);
}
public MoveView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public MoveView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (isDrawCircle && list != null) {
for (int i = 0; i < list.size(); i++) {
PointF pointF = list.get(i);
canvas.drawCircle(pointF.x, pointF.y, radius, paint);
}
}
}
private void init(Context context) {
paint = new Paint();
paint.setColor(Color.RED);
paint.setStyle(Paint.Style.FILL);
DisplayMetrics displayMetrics = context.getResources().getDisplayMetrics();
radius = displayMetrics.density * DEFAULT_RADIUS + 0.5F;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
int actionIndex = event.getActionIndex();
float x = event.getX(actionIndex);
float y = event.getY(actionIndex);
//根据触摸事件修改触摸点集合
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
isDrawCircle = true;
list = new ArrayList<>();
PointF point = new PointF(x, y);
list.add(point);
break;
case MotionEvent.ACTION_MOVE:
for (int i = 0; i < event.getPointerCount(); i++) {
x=event.getX(i);
y=event.getY(i);
list.get(i).set(x, y);
}
break;
case MotionEvent.ACTION_UP:
list.clear();
isDrawCircle = false;
break;
case MotionEvent.ACTION_POINTER_DOWN:
point = new PointF(x, y);
list.add(point);
break;
case MotionEvent.ACTION_POINTER_UP:
list.remove(actionIndex);
break;
}
invalidate();
return true;
}
}
这是一个支持多点触摸的控件,可以跟随手指的移动绘制圆点,大家可以放到自己的xml布局里试试效果。