SeekBar进度条在项目开发过程中使用的太频繁了,比如媒体播放器当前播放的时间进度等。那么今天将对seekbar的使用做一个总结,后面写工作要用到直接过来copy就好。这边seekbar的使用分为横向和纵向两种显示方式。
先上效果图,如下:
左边第一条是本人工作项目中EQ应用提取出来的,实现方式为自定义view继承自imageview来绘制完成,过程也是相当得简单,无非就是draw几张bitmap然后处理一些数据,使用一些动画和定义一个接口回调类,写多了view的绘制就觉得其实所有的自定义view都是类似差不多这种模式的了。
那么关键代码,如下:
这边seekbarView的相关draw的操作都被封装到了EqScroller.java这个类中,充当mvc模式中control角色。
绘制部分代码如下:
public void drawEqScroller(Canvas canvas, int mScrollUID) {
mPaint = new Paint();
mPaint.setColor(Color.WHITE);
mPaint.setTextAlign(Paint.Align.CENTER); // 文本对齐 居中
mPaint.setTextSize(mTextSize);
// 不设置抗锯齿
mPaint.setAntiAlias(false);
// 绘制进度条 Bar bmp
canvas.drawBitmap(mScrollBar, mDrawRect, mDrawRect, mPaint);
String strLevel = null;
if (mLevelValue != null) {
// 四舍五入
strLevel = mLevelValue[Math.round(mNumCurF - mNumMin)];
} else {
int value = Math.round(mNumCurF);
if (mScrollUID != 11) {
if (value > 0) {
strLevel = value + "db";
} else {
strLevel = "" + value + "db";
}
} else {
strLevel = "" + value;
}
}
// 绘制拖拽指针 Thumb bmp
canvas.drawBitmap(mScrollThumb, mThumbMatrix, mPaint);
mPaint.setAntiAlias(true); // 设置抗锯齿
mPaint.setColor(mEqSeekBar.getResources().getColor(R.color.white));
// 绘制当前进度标识文字(-14 ~ +14)
canvas.drawText(strLevel, mSclBarWidth / 2.0F - 1.0F, mSclBarHeight - mTextSize, mPaint);
}
在draw之前准备一下数据,代码如下:
public void buildDrawParameter() {
// 绝对值 这里是浮点数判断是否相等
float interpolator = 2.8F;
float diffNumF = Math.abs(mNumTagF - mNumCurF);
if (diffNumF > 0.001D) {
interpolator = (float) (Math.random()) * 1.5F + 1.5F;
interpolator = interpolator < 2.8F ? 2.8F : interpolator;
mNumCurF += (mNumTagF - mNumCurF) / interpolator;
if (!mMotionFlag) {
mMotionFlag = true;
mEqSeekBar.scrollMotionBegin();
}
}
int nIndex = Math.round(mNumCurF);
mEqSeekBar.setScrollMotion(nIndex, mSettingFlag);
mScrollPointY = ((mNumCurF - mNumMin) / (mNumMax - mNumMin) * (mEndOffset - mBeginOffset) + mBeginOffset);
// ScrollBar Bitmap 更新区域
mDrawRect.left = 0;
mDrawRect.right = (int) mSclBarWidth;
mDrawRect.bottom = (int) mSclBarHeight;
mDrawRect.top = (int) mScrollPointY;
mThumbMatrix.reset(); // 恢复图片位置
mThumbMatrix.postTranslate((mSclBarWidth - mSclThumbWidth) / 2.0F, -mSclThumbHeight / 6 + mScrollPointY); // 垂直移动
if (mMotionFlag && diffNumF < 0.001D) {
mNumCurF = mNumTagF;
mMotionFlag = false;
mEqSeekBar.scrollMotionFinished();
}
}
最后再不使用时进行一个recycle操作。代码如下:
public void recycle() {
if ((mScrollBar != null) && (!mScrollBar.isRecycled())) {
mScrollBar.recycle();
mScrollBar = null;
}
if ((mScrollThumb != null) && (!mScrollThumb.isRecycled())) {
mScrollThumb.recycle();
mScrollThumb = null;
}
}
XML文件部分代码,如下:
<LinearLayout
style="@style/scroll_layout"
android:orientation="vertical" >
<TextView
style="@style/scroll_title"
android:text="@string/BAND_32HZ"
android:textColor="@color/white" />
<com.asir.seekbar.view.EqSeekBarView
android:id="@+id/id_scroll_31_hz"
style="@style/scroll_band_attrs"
asir:scroll_uid="1" />
</LinearLayout>
自定义属性,使用代码如下:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:asir="http://schemas.android.com/apk/res/com.asir.seekbar"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:visibility="visible" >
attrs.xml属性资源文件,代码如下:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<attr name="center_x" format="integer" />
<attr name="center_y" format="integer" />
<attr name="circle_r" format="integer" />
<attr name="scroll_bar" format="integer" />
<attr name="scroll_item" format="integer" />
<attr name="scroll_begin" format="float" />
<attr name="scroll_end" format="float" />
<attr name="scroll_uid" format="integer" />
<attr name="copy_scroll_bar" format="integer" />
<attr name="copy_scroll_item" format="integer" />
<attr name="copy_scroll_begin_angle" format="float" />
<attr name="copy_scroll_end_angle" format="float" />
</resources>
中间那条垂直的seekbar是通过继承自Android原生的SeekBar来实现的,这种方式实现的在使用上和横向seekbar类似
关键代码如下,AsirSeekBar.java:
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.widget.SeekBar;
public class AsirSeekBar extends SeekBar {
private Drawable mThumb;
private OnSeekBarChangeListener mOnSeekBarChangeListener;
public AsirSeekBar(Context context) {
this(context, null);
}
public AsirSeekBar(Context context, AttributeSet attrs) {
this(context, attrs, android.R.attr.seekBarStyle);
}
public AsirSeekBar(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public void setOnSeekBarChangeListener(OnSeekBarChangeListener l) {
mOnSeekBarChangeListener = l;
}
void onStartTrackingTouch() {
if (mOnSeekBarChangeListener != null) {
mOnSeekBarChangeListener.onStartTrackingTouch(this);
}
}
void onStopTrackingTouch() {
if (mOnSeekBarChangeListener != null) {
mOnSeekBarChangeListener.onStopTrackingTouch(this);
}
}
void onProgressRefresh(float scale, boolean fromUser) {
Drawable thumb = mThumb;
if (thumb != null) {
setThumbPos(getHeight(), thumb, scale, Integer.MIN_VALUE);
invalidate();
}
if (mOnSeekBarChangeListener != null) {
mOnSeekBarChangeListener.onProgressChanged(this, getProgress(), fromUser);
}
}
private void setThumbPos(int w, Drawable thumb, float scale, int gap) {
int available = w + getPaddingLeft() - getPaddingRight();
int thumbWidth = thumb.getIntrinsicWidth();
int thumbHeight = thumb.getIntrinsicHeight();
available -= thumbWidth;
// The extra space for the thumb to move on the track
available += getThumbOffset() * 2;
int thumbPos = (int) (scale * available);
int topBound, bottomBound;
if (gap == Integer.MIN_VALUE) {
Rect oldBounds = thumb.getBounds();
topBound = oldBounds.top;
bottomBound = oldBounds.bottom;
} else {
topBound = gap;
bottomBound = gap + thumbHeight;
}
thumb.setBounds(thumbPos, topBound, thumbPos + thumbWidth, bottomBound);
}
@Override
protected void onDraw(Canvas c) {
c.rotate(-90);
c.translate(-getHeight(), 0);
super.onDraw(c);
}
@Override
protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(heightMeasureSpec, widthMeasureSpec);
setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
}
@Override
public void setThumb(Drawable thumb) {
mThumb = thumb;
super.setThumb(thumb);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(h, w, oldw, oldh);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (!isEnabled()) {
return false;
}
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
setPressed(true);
onStartTrackingTouch();
trackTouchEvent(event);
onSizeChanged(getWidth(), getHeight(), 0, 0);
break;
case MotionEvent.ACTION_MOVE:
trackTouchEvent(event);
attemptClaimDrag();
onSizeChanged(getWidth(), getHeight(), 0, 0);
break;
case MotionEvent.ACTION_UP:
trackTouchEvent(event);
onStopTrackingTouch();
setPressed(false);
onSizeChanged(getWidth(), getHeight(), 0, 0);
break;
case MotionEvent.ACTION_CANCEL:
onStopTrackingTouch();
setPressed(false);
onSizeChanged(getWidth(), getHeight(), 0, 0);
break;
}
return true;
}
private void trackTouchEvent(MotionEvent event) {
final int Height = getHeight();
final int available = Height - getPaddingBottom() - getPaddingTop();
int Y = (int) event.getY();
float scale;
float progress = 0;
if (Y > Height - getPaddingBottom()) {
scale = 0.0f;
} else if (Y < getPaddingTop()) {
scale = 1.0f;
} else {
scale = (float) (Height - getPaddingBottom() - Y) / (float) available;
}
final int max = getMax();
progress = scale * max;
setProgress((int) progress);
}
private void attemptClaimDrag() {
if (getParent() != null) {
getParent().requestDisallowInterceptTouchEvent(true);
}
}
}
xml文件布局代码,使用部分如下:
<RelativeLayout
android:layout_width="100dp"
android:layout_height="wrap_content"
android:layout_marginLeft="200dp" >
<TextView
android:id="@+id/tv_progress"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:layout_marginTop="30dip"
android:textColor="#ffffff"
android:textSize="25dp" />
<com.asir.seekbar.view.AsirSeekBar
android:id="@+id/seekbar"
android:layout_width="28dp"
android:layout_height="350dp"
android:layout_below="@id/tv_progress"
android:layout_centerHorizontal="true"
android:layout_marginTop="30dp"
android:gravity="center"
android:progressDrawable="@drawable/progress"
android:thumb="@drawable/thumb"
android:thumbOffset="0dip" />
</RelativeLayout>
资源XML文件代码如下,progress.xml:
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
<item>
<shape>
<corners android:radius="5dip" />
<gradient
android:angle="90"
android:centerColor="#F6F6F6"
android:endColor="#C0C0C0"
android:startColor="@android:color/white"
android:type="linear" />
</shape>
</item>
<item>
<clip>
<shape>
<corners android:radius="5dip" />
<gradient
android:angle="90"
android:centerColor="#F37533"
android:endColor="#F9B693"
android:startColor="#F37837"
android:type="linear" />
</shape>
</clip>
</item>
</layer-list>
thumb.xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@drawable/volumecontrol" android:state_focused="false" android:state_pressed="false"/>
<item android:drawable="@drawable/volumecontrolover" android:state_focused="false" android:state_pressed="true"/>
</selector>
最后一种横向的精度条seekbar也是最常使用的:
xml文件布局代码,使用部分如下:
<SeekBar
android:id="@+id/seekbar_play"
android:layout_width="500dp"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:layout_marginLeft="100dp"
android:maxHeight="6.0px"
android:minHeight="6.0px"
android:progressDrawable="@drawable/seekbar_style"
android:thumb="@drawable/spd_cardescription_play_point"
android:thumbOffset="12.0px" />
其中 android:thumb=”@drawable/spd_cardescription_play_point”引用的是一张png图片
资源XML文件代码如下,seekbar_style.xml:
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
<item
android:id="@android:id/background"
android:drawable="@drawable/spd_cardescription_progress_bg"/>
<item android:id="@android:id/progress">
<scale
android:drawable="@drawable/spd_cardescription_play_bar_light"
android:scaleGravity="left"
android:scaleWidth="100%" />
</item>
</layer-list>