代码中有注释,就直接上代码了
import Foundation
import UIKit
extension UITextField{
//定义类型
enum ShakeType {
case Horizontal
case Vertical
}
/**
UITextField的振动方法
- parameter time: 振动次数
- parameter delta: 振动偏移量
- parameter speed: 动画速度
- parameter shakeType: 振动类型
- parameter completion:
*/
func shakeTextField(time: Int = 10, delta: CGFloat = 5,speed: NSTimeInterval = 0.03,shakeType: ShakeType = .Horizontal,completion:(() -> Void)? = nil){
//根据time的奇偶来确定振动方向
let direction:CGFloat = (time % 2 == 0) ? 1 : -1
UIView.animateWithDuration(speed, animations: {
//根据振动类型选择动画
self.transform = (shakeType == ShakeType.Horizontal) ? CGAffineTransformMakeTranslation(delta * direction, 0) : CGAffineTransformMakeTranslation(0, delta * direction)
}) { (finished) in
if time <= 0{
UIView.animateWithDuration(speed, animations: {
self.transform = CGAffineTransformIdentity
}, completion: { (finished) in
//如果有回调方法,则实现回调方法
if let comp = completion{
comp()
}
})
return
}
self.shakeTextField(time - 1, delta: delta, speed: speed, shakeType: shakeType, completion: completion)
}
}
}
函数调用
class ViewController: UIViewController {
var textField:UITextField!
var textField1:UITextField!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
textField = UITextField(frame: CGRect(x: 10, y: 100, width: 200, height: 40))
textField.backgroundColor = UIColor.grayColor()
self.view.addSubview(textField)
textField1 = UITextField(frame: CGRect(x: 10, y: 150, width: 200, height: 40))
textField1.backgroundColor = UIColor.grayColor()
self.view.addSubview(textField1)
let btn = UIButton(frame: CGRect(x: 10, y: 200, width: 200, height: 40))
btn.backgroundColor = UIColor.blueColor()
btn.setTitle("振动吧", forState: .Normal)
btn.addTarget(self, action: #selector(self.startShake), forControlEvents: .TouchUpInside)
self.view.addSubview(btn)
}
func startShake(){
textField.shakeTextField(shakeType: UITextField.ShakeType.Vertical) {
print("我振动了1")
}
textField1.shakeTextField(shakeType: UITextField.ShakeType.Horizontal) {
print("我振动了2")
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
效果图
回调函数打印