inputreader中对virtualkey的处理
在void TouchInputMapper::sync(nsecs_t when) 中有个
if (consumeRawTouches(when, policyFlags)) {
mCurrentRawPointerData.clear();
}
继续看bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags)
里面有
1.dispatchVirtualKey(when, policyFlags,
AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
| AKEY_EVENT_FLAG_CANCELED);
}
2.dispatchVirtualKey(when, policyFlags,
AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
| AKEY_EVENT_FLAG_CANCELED);
}
3. dispatchVirtualKey(when, policyFlags,
AKEY_EVENT_ACTION_DOWN,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
看看void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
int32_t keyEventAction, int32_t keyEventFlags) {
int32_t keyCode = mCurrentVirtualKey.keyCode;
int32_t scanCode = mCurrentVirtualKey.scanCode;
nsecs_t downTime = mCurrentVirtualKey.downTime;
int32_t metaState = mContext->getGlobalMetaState();
policyFlags |= POLICY_FLAG_VIRTUAL;
NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
getListener()->notifyKey(&args);
}
最后还是用了 getListener()->notifyKey(&args)发送出去了,和void QueuedInputListener::flush()做的一样
在void TouchInputMapper::sync(nsecs_t when) 中有个
if (consumeRawTouches(when, policyFlags)) {
mCurrentRawPointerData.clear();
}
继续看bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags)
里面有
1.dispatchVirtualKey(when, policyFlags,
AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
| AKEY_EVENT_FLAG_CANCELED);
}
2.dispatchVirtualKey(when, policyFlags,
AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
| AKEY_EVENT_FLAG_CANCELED);
}
3. dispatchVirtualKey(when, policyFlags,
AKEY_EVENT_ACTION_DOWN,
AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
看看void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
int32_t keyEventAction, int32_t keyEventFlags) {
int32_t keyCode = mCurrentVirtualKey.keyCode;
int32_t scanCode = mCurrentVirtualKey.scanCode;
nsecs_t downTime = mCurrentVirtualKey.downTime;
int32_t metaState = mContext->getGlobalMetaState();
policyFlags |= POLICY_FLAG_VIRTUAL;
NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
getListener()->notifyKey(&args);
}
最后还是用了 getListener()->notifyKey(&args)发送出去了,和void QueuedInputListener::flush()做的一样