1. Early mode
public class President{
private static President instance = new President();
private President() {}
public static President getInstance() {
return instance;
}
}
2. Lazy mode:
public class President{
private static President instance;
private President() {}
public static synchronized President getInstance() {
if(instace == null){
instance = new President();
}
return instance;
}
}
3. Optimize solution: (double checked locking)
public class President{
private static volatile President instance;
private President() {}
public static President getInstance() {
if(instance == null) {
synchronized(President.class){
if(instance == null){
instance = new President();
}
}
}
return instance;
}
}
public interface Shape{
public void draw();
}
public class circle implements Shape {
@Override
public void draw(){
}
}
public class rectangle implements Shape {
@Override
public void draw(){
}
}
public class square implements Shape {
@Override
public void draw() {
}
}
public class Factory {
public Shape getShape(String shapeType){
if(shapeType.equals("circle")){
return new circle();
} else if(shapeType.equals("rectangle")){
return new rectangle();
} else if(shapeType.equals("square")){
return new square();
}
return null;
}
}
public class FacotryDemo{
public static void main(String[] args){
FactoryDemo factorydemo = new FactoryDemo();
Shape shape1 = factorydemo.getShape("circle");
shape1.draw();
Shape shape2 = factorydemo.getShape("rectangle");
shape2.draw();
Shape shape3 = factorydemo.getShape("square");
shape3.draw();
}
}
恩,今天总算搞懂了这个pattern,之前都是浆糊。哈哈。
我的象形理解就是,所有的大汉想观察一个姑娘,因为大汉的class里面,构造的时候已经有了姑娘的object, 相当于每个大汉生成的时候,眼睛里面已经有了姑娘这个目标, 然后都逼迫着这个姑娘拿自己的本子记录下大汉的名字,然后登记在姑娘的list上面,然后以后姑娘有什么动静update或者delete什么东西,必须通知名单上所有的大汉。姑娘call大汉们的通用method,就相当于通知所有的大汉信息,然后大汉各自看看就行了。
姑娘对所有的大汉说"你看看我最新的状态吧,我更新了“,因为大汉的class里面,构造的时候已经有了姑娘的object,大汉只要看看姑娘的状态就可以了,等于说这是一种消息机制。
恩恩,就这样理解,充实多了,哈哈。
public class Subject {
private List<Observer> Observerlist = new ArrayList<Observer>();
private int state;
public int getState(){
return state;
}
public int setState(int state) {
this.state = state;
notifyAllObserver();
}
public void attach(Observer observer){
Observerlist.add(observer);
}
public void notifyAllObserver() {
for(Observer observer: Observerlist) {
observer.update();
}
}
}
public abstract class Observer {
protected Subject subject;
public abstract void update();
}
public class BinaryObserver extends Observer {
public BinaryObserver( Subject subject) {
this.subject = subject;
subject.attach(this);
}
@Override
public void update() {
System.out.println( "Binary String: " + Integer.toBinaryString( subject.getState() ) );
}
}
public class OctalObserver extends Observer {
public OctalObserver(Subject subject) {
this.subject = subject;
subject.attach(this);
}
@Override
public void update() {
System.out.println( "Octal String: " + Integer.toOctalString( subject.getState() ) );
}
}
public class HexaObserver extends Observer {
public HexaObserver(Subject subject) {
this.subject = subject;
subject.attach(this);
}
@Override
public void update() {
System.out.println("Hex String: " + Integer.toHexaString(subject.getState()));
}
}
public class ObserverDemo{
public static void main(String[] args) {
Subject subject = new Subject();
BinaryObserver binary = new BinaryObserver(subject);
OctalObserver octal = new OctalObserver(subject);
HexaObserver Hexa = new HexaObserver(subject);
System.out.println("First state change: 15");
subject.setState(15);
System.out.println("Second state change: 10");
subject.setState(10);
}
}
System Output:
First state change: 15
Hex String: F
Octal String: 17
Binary String: 1111
Second state change: 10
Hex String: A
Octal String: 12
Binary String: 1010