UI05_Control

AppDelegate.h

#import <UIKit/UIKit.h>

@interface AppDelegate : UIResponder <UIApplicationDelegate>

@property (strong, nonatomic) UIWindow *window;

@end

AppDelegate.m

#import "AppDelegate.h"
#import "RootViewController.h"

@interface AppDelegate ()

@end

@implementation AppDelegate
- (void)dealloc
{
    [_window release];
    [super dealloc];
}

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    // Override point for customization after application launch.
    self.window.backgroundColor = [UIColor whiteColor];
    [self.window makeKeyAndVisible];
    [_window release];

    RootViewController *rootVC = [[RootViewController alloc] init];
    self.window.rootViewController = rootVC;
    [rootVC release];

    return YES;
}

RootViewController.h

#import <UIKit/UIKit.h>
//  敲nsem
typedef NS_ENUM(NSUInteger, NSBackGroundColor) {
    NSColorRed,
    NSColorYellow,
    NSColorBlue,
};


@interface RootViewController : UIViewController

@end

RootViewController.m

#import "RootViewController.h"
#import <AVFoundation/AVFoundation.h>

@interface RootViewController ()

@property(nonatomic, retain)AVAudioPlayer *player;
@property(nonatomic, retain)UIImageView *imageView;


@end

@implementation RootViewController

- (void)dealloc
{
    [_imageView release];
    [_player release];
    [super dealloc];
}

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.

    self.view.backgroundColor = [UIColor whiteColor];
#if 0
    UIStepper *stepper = [[UIStepper alloc] initWithFrame:CGRectMake(100, 100, 0, 0)];
    [self.view addSubview:stepper];
    [stepper release];
    stepper.stepValue = 3;  //  default is 1
    stepper.value = 1;
    stepper.minimumValue = 0;
    stepper.maximumValue = 100;
    [stepper addTarget:self action:@selector(stepperAction:) forControlEvents:UIControlEventTouchUpInside];
    //  先获取播放的音频文件路径
    NSString *path = [[NSBundle mainBundle] pathForResource:@"小城故事" ofType:@"mp3"];

    //  创建player
    self.player = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:nil];
    [self.player prepareToPlay];
    //  播放
//    [self.player play];

    UIButton *button = [UIButton buttonWithType:UIButtonTypeSystem];
    [self.view addSubview:button];
    button.frame = CGRectMake(100, 300, 100, 50);
    [button setTitle:@"开始" forState:UIControlStateNormal];
    button.layer.cornerRadius = 10;
    button.layer.borderWidth = 1;
    [button addTarget:self action:@selector(click:) forControlEvents:UIControlEventTouchUpInside];
#endif
#if 0
    //  用UIImageView播放gif图
    self.imageView = [[UIImageView alloc] initWithFrame:CGRectMake(100, 100, 200, 200)];
    [self.view addSubview:self.imageView];
    [self.imageView release];
    self.imageView.layer.borderWidth = 1;
    self.imageView.layer.borderColor = [UIColor purpleColor].CGColor;

    //  新建一个可变数组
    NSMutableArray *picArray = [NSMutableArray array];
    for (NSInteger i = 0; i < 40; i++) {
//        NSLog(@"%02ld", i);
        //  拼接图片名
        NSString *imageName = [NSString stringWithFormat:@"eat_%02ld.jpg", i];
//        NSLog(@"%@", imageName);
        UIImage *image = [UIImage imageNamed:imageName];
        //  把图片放数组里
        [picArray addObject:image];
    }
    //  需要指定播放的数组
    self.imageView.animationImages = picArray;
    //  动画执行时间
    self.imageView.animationDuration = 3;
    //  播放次数
    self.imageView.animationRepeatCount = NSIntegerMax;
    [self.imageView startAnimating];

    UISlider *slider = [[UISlider alloc] initWithFrame:CGRectMake(100, 330, 200, 10)];
    [self.view addSubview:slider];
    [slider release];
    slider.layer.borderWidth = 1;
    slider.layer.cornerRadius = 15;
    [slider sizeToFit];
    [slider addTarget:self action:@selector(sliderClick:) forControlEvents:UIControlEventValueChanged];
    //  设置最大值和最小值
    slider.minimumValue = 0;
    slider.maximumValue = 3;
#endif

    UISegmentedControl *seg = [[UISegmentedControl alloc] initWithItems:@[@"红", @"黄", @"蓝"]];

    seg.frame = CGRectMake(100, 100, 200, 50);
    [self.view addSubview:seg];
    [seg release];
    [seg addTarget:self action:@selector(segAction:) forControlEvents:UIControlEventValueChanged];

}

- (void)segAction:(UISegmentedControl *)seg {
    NSLog(@"%ld", seg.selectedSegmentIndex);
    switch (seg.selectedSegmentIndex) {
        case NSColorRed:
        self.view.backgroundColor = [UIColor redColor];break;
            case NSColorYellow:
        self.view.backgroundColor = [UIColor yellowColor];break;
            case NSColorBlue:
        self.view.backgroundColor = [UIColor blueColor];

            break;

        default:
            break;
    }
}
- (void)sliderClick:(UISlider *)slider {
    NSLog(@"%g", slider.value);

    self.imageView.animationDuration = slider.value;
    [self.imageView startAnimating];
}

- (void)stepperAction:(UIStepper *)stepper {
    NSLog(@"%g", stepper.value);
    self.player.volume = stepper.value;
}

- (void)click:(UIButton *)button {
    if ([button.currentTitle isEqual:@"开始"]) {
        [button setTitle:@"暂停" forState:UIControlStateNormal];
        [self.player play];
    } else {
        [button setTitle:@"开始" forState:UIControlStateNormal];
        [self.player pause];
    }
}
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