设计模式Before-after之建造者模式

before.cxx

#include <iostream>
#include <string>

class Shape {
public:
	void setColor(const std::string &colorName) {
		this->colorName = colorName;
	}
	void setKind(const std::string &kindName) {
		this->kindName = kindName;
	}
	void what(void) {
		std::cout << "a " << this->colorName << " " << this->kindName << std::endl;
	}
private:
	std::string colorName;
	std::string kindName;
};

int main(void) {
	Shape blackCircle;
	blackCircle.setColor("black");
	blackCircle.setKind("circle");
	blackCircle.what();

	// Shape whiteSquare;
	// blackCircle.setColor("white");
	// blackCircle.setKind("square");
	// blackCircle.what();
	return 0;
}

after.cxx

#include <iostream>
#include <string>
#include "config.hxx"

class Shape {
public:
	void setColor(const std::string &colorName) {
		this->colorName = colorName;
	}
	void setKind(const std::string &kindName) {
		this->kindName = kindName;
	}
	void what(void) {
		std::cout << "a " << this->colorName << " " << this->kindName << std::endl;
	}
private:
	std::string colorName;
	std::string kindName;
};

class ShapeBuilder {
public:
	virtual void buildColor(void) = 0;
	virtual void buildKind(void) = 0;
	Shape *getResult(void) {
		return &this->shape;
	}
protected:
	Shape shape;
};

class BlackCircleBuilder: public ShapeBuilder {
public:
	void buildColor(void) {
		this->shape.setColor("black");
	}
	void buildKind(void) {
		this->shape.setKind("circle");
	}
};

class WhiteSquareBuilder: public ShapeBuilder {
public:
	void buildColor(void) {
		this->shape.setColor("white");
	}
	void buildKind(void) {
		this->shape.setKind("square");
	}
};

class ShapeDirector {
public:
	ShapeDirector(ShapeBuilder *shapeBuilder) {
		this->shapeBuilder = shapeBuilder;
	}
	Shape *construct(void) {
		shapeBuilder->buildColor();
		shapeBuilder->buildKind();
		return shapeBuilder->getResult();
	}
private:
	ShapeBuilder *shapeBuilder;
};

int main(void) {
	ShapeBuilder *shapeBuilder = &_SHAPE_BUILDER_();
	ShapeDirector shapeDirector(shapeBuilder);
	Shape *shape = shapeDirector.construct();
	shape->what();
	return 0;
}


config.hxx

#define _SHAPE_BUILDER_ BlackCircleBuilder

// #define _SHAPE_BUILDER_ WhiteSquareBuilder


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