C++调用C#利用官方 SerialPort库读取串口

用于艾德堡HP系列数显式推拉力计的串口读取

#include <fstream>
#include "stdafx.h"

#include "conio.h"
using namespace std;
#using <System.dll>

using namespace System;
using namespace System::IO::Ports;
using namespace System::Threading;
using namespace System::Collections;
using namespace System::ComponentModel;
using namespace System::Runtime::InteropServices;   


public ref class PortChat
{
private:
	static bool _continue;

	static SerialPort^ _serialPort;

public:
	static void Main()
	{
		String^ name;
		String^ message;
		StringComparer^ stringComparer = StringComparer::OrdinalIgnoreCase;
		Thread^ readThread = gcnew Thread(gcnew ThreadStart(PortChat::Read));
		// Create a new SerialPort object with default settings.
		_serialPort = gcnew SerialPort();

		// Allow the user to set the appropriate properties.
		_serialPort->PortName = SetPortName(_serialPort->PortName);
		_serialPort->BaudRate = SetPortBaudRate(_serialPort->BaudRate);
		_serialPort->Parity = SetPortParity(_serialPort->Parity);
		_serialPort->DataBits = SetPortDataBits(_serialPort->DataBits);
		_serialPort->StopBits = SetPortStopBits(_serialPort->StopBits);
		_serialPort->Handshake = SetPortHandshake(_serialPort->Handshake);

		// Set the read/write timeouts
		_serialPort->ReadTimeout = 500;
		_serialPort->WriteTimeout = 500;

		_serialPort->Open();
		_continue = true;
		readThread->Start();

		Console::WriteLine("Type Q or q to exit");

		while (_continue)
		{
			message = Console::ReadLine();
			char ch = _getch();
			if (ch == 'q' || ch == 'Q')
			{
				_continue = false;
			}
			//else
			//{
			//	_serialPort->WriteLine(
			//		String::Format("<{0}>: {1}", name, message));
			//}
		}

		readThread->Join();
		_serialPort->Close();

		
	};
/****************
C++调用C#的dll时候,需要响应的类型转换
将 unsigned char[] 转变成 array<unsigned char>^ 
********************/
	static cli::array<unsigned char>^ GetBYTECLI(unsigned char *pszName, int nStrLen)
	{
		cli::array<unsigned char>^ SerialWrite = gcnew cli::array<unsigned char>(nStrLen);
		for (int i = 0; i<nStrLen; i++)
		{
			SerialWrite[i] = pszName[i];
		}
		return SerialWrite;
	}

	static void Read()
	{
		while (_continue)
		{
			
			Byte Writedata[] = { 0x01,0x03,0x00,0x00,0x00,0x0D,0x84,0x0F };//向测力计发送询问指令
			cli::array<unsigned char>^ SerialWrite = GetBYTECLI(Writedata, 8);
			_serialPort->Write(SerialWrite, 0, 8);
			try
			{
				Byte Serialdata[40];
				for (size_t i = 0; i < 31; i++)
				{
					Serialdata[i] = _serialPort->ReadByte();
				}
				unsigned long SerialOutput = Serialdata[3] << 24 | Serialdata[4] << 16 
					| Serialdata[5] << 8	| Serialdata[6] << 0;//数据在第4-7位
				float d = *(float*)&SerialOutput;//浮点表示法;
				Console::WriteLine("{0}\t", d);
			}
			catch (TimeoutException ^) {}
		}

	}

	static String^ SetPortName(String^ defaultPortName)
	{
		String^ portName;

		portName = "com5";//串口号在这里
		return portName;
	}

	static Int32 SetPortBaudRate(Int32 defaultPortBaudRate)
	{
		String^ baudRate;
		baudRate = "9600";//波特率在这里
		return Int32::Parse(baudRate);
	}

	static Parity SetPortParity(Parity defaultPortParity)
	{
		String^ parity;
		parity = "None";
		return (Parity)Enum::Parse(Parity::typeid, parity);
	}

	static Int32 SetPortDataBits(Int32 defaultPortDataBits)
	{
		String^ dataBits;

		dataBits = "8";
		return Int32::Parse(dataBits);
	}

	static StopBits SetPortStopBits(StopBits defaultPortStopBits)
	{
		String^ stopBits;

		stopBits = "One";
		return (StopBits)Enum::Parse(StopBits::typeid, stopBits);
	}

	static Handshake SetPortHandshake(Handshake defaultPortHandshake)
	{
		String^ handshake;
		handshake = "None";
		return (Handshake)Enum::Parse(Handshake::typeid, handshake);
	}
};
int main()
{

	PortChat::Main();


}

 

 

 

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要在Windows系统上使用SerialPort类来调用串口,您需要遵循以下步骤: 1. 在Visual Studio中创建一个新的Windows桌面应用程序项目。 2. 添加一个文本框和两个按钮,一个用于打开串口,另一个用于关闭串口。 3. 在“解决方案资源管理器”中,右键单击项目名称,选择“添加”>“引用”。 4. 在“管理NuGet程序包”对话框中搜索“SerialPort”并安装。 5. 在代码文件中导入SerialPort命名空间:using System.IO.Ports; 6. 创建一个SerialPort对象。例如:SerialPort serialPort1 = new SerialPort(); 7. 设置串口的属性,例如:serialPort1.PortName = "COM1"; serialPort1.BaudRate = 9600; 8. 使用Open()方法打开串口serialPort1.Open(); 9. 使用Write()方法向串口发送数据:serialPort1.Write("Hello World!"); 10. 使用DataReceived事件处理程序接收串口数据。例如:serialPort1.DataReceived += new SerialDataReceivedEventHandler(serialPort1_DataReceived); 下面是一个简单的示例代码来演示如何使用SerialPort类来打开、关闭和发送数据到串口: ``` using System; using System.IO.Ports; namespace SerialPortExample { public partial class Form1 : Form { SerialPort serialPort1 = new SerialPort(); public Form1() { InitializeComponent(); } private void buttonOpen_Click(object sender, EventArgs e) { try { serialPort1.PortName = "COM1"; serialPort1.BaudRate = 9600; serialPort1.Open(); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } } private void buttonClose_Click(object sender, EventArgs e) { try { serialPort1.Close(); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } } private void buttonSend_Click(object sender, EventArgs e) { try { serialPort1.Write("Hello World!"); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } } private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e) { try { string data = serialPort1.ReadLine(); Invoke(new Action(() => textBoxReceived.AppendText(data))); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } } } } ``` 注意:在使用SerialPort类时,要确保始终正确地关闭串口。在打开串口后,最好使用try-catch块来处理可能出现的异常。同时,为了避免UI线程阻塞,最好将DataReceived事件处理程序放在Invoke块中。

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