win tcp socket

1. Server

/*
 *端口使用一个16位的数字表示,范围0~65535, 1024一下端口保留
 *低位先存:起始地址放在低位字节
 *高位先存:起始地址放在高位字节
 *Intel CPU:地位先存
 *TCP/IP使用16位和32位整数的高位先存格式
 */

#include <WinSock2.h>
#include <stdio.h>
#pragma comment(lib, "ws2_32.lib")
int main()
{
	WSADATA wsaData;
	if (WSAStartup(MAKEWORD(1,1), &wsaData) != 0)
		return -1;
	if (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)
	{
		WSACleanup();
		return -1;
	}

	SOCKET sockSrv = socket(AF_INET, SOCK_STREAM, 0);

	SOCKADDR_IN addrSrv;
	addrSrv.sin_addr.s_addr = htonl(INADDR_ANY);
	addrSrv.sin_family = AF_INET;
	addrSrv.sin_port = htons(6000);

	bind(sockSrv, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
	listen(sockSrv, 5);

	SOCKADDR_IN addrClient;
	int len = sizeof(SOCKADDR);

	for(;;)
	{
		SOCKET sockConn = accept(sockSrv, (SOCKADDR*)&addrClient, &len);
		char sendBuf[100];
		sprintf(sendBuf, "Welcome %s to TcpServer", inet_ntoa(addrClient.sin_addr));
		send(sockConn, sendBuf, strlen(sendBuf)+1, 0);
		char recvBuf[100];
		recv(sockConn, recvBuf, 100, 0);
		printf("%s\n", recvBuf);
		closesocket(sockConn);
	}
	WSACleanup();
	return 0;
}


2. Client

#include <WinSock2.h>
#include <stdio.h>
#pragma comment(lib, "ws2_32.lib")

int main()
{
	WSADATA wsaData;
	if (WSAStartup(MAKEWORD(1, 1), &wsaData))
	{
		return -1;
	}
	if (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)
	{
		WSACleanup();
		return -1;
	}

	SOCKET sockClient = socket(AF_INET, SOCK_STREAM, 0);

	SOCKADDR_IN addrSrv;
	addrSrv.sin_addr.s_addr = inet_addr("127.0.0.1");
	addrSrv.sin_family = AF_INET;
	addrSrv.sin_port = htons(6000);

	connect(sockClient, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));

	char recvBuf[100];
	recv(sockClient, recvBuf, 100, 0);
	printf("%s\n", recvBuf);
	send(sockClient, "This is Client", strlen("This is Client")+1, 0);

	closesocket(sockClient);
	WSACleanup();
	return 0;
}



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