#region 暂停车辆的拖拽
/*
*开始拖动节点时发生
*/
private void tvPause_ItemDrag(object sender, ItemDragEventArgs e)
{
TreeNode tn = e.Item as TreeNode;
//当按住鼠标左键拖动节点时移动节点。
if (e.Button == MouseButtons.Left)//父节点不允许拖动
{
DoDragDrop(e.Item, DragDropEffects.Move);
}
else if (e.Button == MouseButtons.Right)//当按住鼠标右键拖动节点时复制节点
{
DoDragDrop(e.Item, DragDropEffects.Copy);
}
}
/**
* 拖放行为完成
*/
private void tvPause_DragDrop(object sender, DragEventArgs e)
{
Point Position = new Point(0, 0);
TreeNode myNode = null;//选中的节点
if (e.Data.GetDataPresent(typeof(TreeNode)))
{
myNode = (TreeNode)(e.Data.GetData(typeof(TreeNode)));
}
else
{
MessageBox.Show("error");
}
Position.X = e.X;
Position.Y = e.Y;
Position = tvPause.PointToClient(Position);
TreeNode DropNode = tvPause.GetNodeAt(Position);//落下的节点
// 确定落下的节点不是被拖拽节点本身或者被拖拽节点的子节点
if (!DropNode.Equals(myNode) && !ContainsNode(DropNode, myNode))
{
if (e.Effect == DragDropEffects.Move)
{
DragNodeView(myNode, DropNode, 3);
}
else if (e.Effect == DragDropEffects.Copy)
{
myNode.Nodes.Add((TreeNode)DropNode.Clone());
}
myNode.Expand();
}
}
private void tvPause_DragOver(object sender, DragEventArgs e)
{
Point targetPoint = this.PointToClient(new Point(e.X, e.Y));
tvPause.SelectedNode = tvPause.GetNodeAt(targetPoint);
}
private void tvPause_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.AllowedEffect;
}
#endregion
/// <summary>
/// 鼠标拖拽效果三个tv公用方法
/// </summary>
/// <param name="myNode">鼠标选中的节点</param>
/// <param name="DropNode">要移动到那个节点下面或者上面的落下节点</param>
/// <param name="VehicleStateType_ID">车辆状态类型</param>
private void DragNodeView(TreeNode myNode, TreeNode DropNode, int VehicleStateType_ID)
{
//1找到选中节点的排序
string sqlmyNode = "SELECT VehicleOrder_ID from EMTinCar where NO='" + myNode.Text + "'";
string myNodeValue = Common.Conn.SqlHelper.getSqlValue(sqlmyNode);
//2找到落下的节点的排序
string sqlDragNode = "SELECT VehicleOrder_ID from EMTinCar where NO='" + DropNode.Text + "'";
string DragNodeValue = Common.Conn.SqlHelper.getSqlValue(sqlDragNode);
int NodeValue = Convert.ToInt32(myNodeValue);
int DragNodes = Convert.ToInt32(DragNodeValue);
string JuageSql=string.Empty;
string strupdateSql = string.Empty;
string strMessage=string.Empty;
if (NodeValue > DragNodes)
{
#region 上移
//3 小于选中的,大于等于落下的排序加1
JuageSql = string.Format("exec Up_EMTinCarinfo {0},{1},{2}", VehicleStateType_ID, NodeValue, DragNodes);
strMessage = Common.Conn.SqlHelper.ExecSql(JuageSql);
if (strMessage != string.Empty)
{
return;
}
#endregion
}
else
{
#region 下移
//3把落下的节点的排序,替换之前把之前的排序
JuageSql = string.Format("exec Up_EMTinCarinfo1 {0},{1},{2}", VehicleStateType_ID, myNodeValue, DragNodeValue);
strMessage = Common.Conn.SqlHelper.ExecSql(JuageSql);
if (strMessage != string.Empty)
{
return;
}
#endregion
}
//4选中节点的排序与落下的节点的排序互换
DataTable dt = YieldTransitEditBus.getTinByNo(myNode.Text);
if (dt != null && dt.Rows.Count > 0)
{
tin.ID = Convert.ToInt32(dt.Rows[0]["ID"].ToString());
}
tin.VehicleOrder_ID = Convert.ToInt32(DragNodeValue);
tin.VehicleStateType_ID = 3;
if (YieldTransitEditBus.updateemtin(tin))
{
BindDateQueuing();
BindDatetvDeparture();
BindDatetvPause();
}
}