package {
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.DropShadowFilter;
public class AnimatedFilters extends Sprite {
private var filter:DropShadowFilter;
private var sprite:Sprite;
public function AnimatedFilters() {
// constructor code
init();
}
private function init():void{
sprite = new Sprite();
sprite.graphics.lineStyle(2);
sprite.graphics.beginFill(0xffff00);
sprite.graphics.drawRect(-50,-50,100,100);//前两个参数是相对位置,即矩形实际位置为150,150
sprite.graphics.endFill();
sprite.x=200;
sprite.y=200;
addChild(sprite);
filter = new DropShadowFilter(0,0,0,1,20,20,.3);
addEventListener(Event.ENTER_FRAME,onEnterFrame);
}
private function onEnterFrame(event:Event):void
{
var dx:Number = mouseX - sprite.x;
var dy:Number = mouseY - sprite.y;
filter.distance = -Math.sqrt(dx*dx+dy*dy)/10;
filter.angle = Math.atan2(dy,dx)*180/Math.PI;
sprite.filters = [filter];
}
}
}
可变阴影矩形--(make thing move)DropShadowFilter
最新推荐文章于 2022-04-19 10:23:54 发布