总有些想尝试一些底层的人,之前做过socket开发,总是想能不能用socket实现手机和服务器直接通信。尝试了下,还是不难的。毕竟都是用Java写的,无论是Android端还是服务器端,都是对Socket的使用。下面给出具体代码。
先看服务器端代码:
Server.java
package com.scu;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
public class Server implements Runnable {
public void run() {
try {
// 创建ServerSocket
ServerSocket serverSocket = new ServerSocket(6868);
while (true) {
// 接受客户端请求
Socket client = serverSocket.accept();
if (client == null) {
continue;
}
System.out.println("客户端来了");
try {
// 接收客户端消息
BufferedReader in = new BufferedReader(new InputStreamReader(client.getInputStream()));
String str = in.readLine();
System.out.println("收到:" + str);
// 向服务器发送消息
PrintWriter out = new PrintWriter(
new BufferedWriter(new OutputStreamWriter(client.getOutputStream())), true);
out.println("服务器收到了");
// 关闭流
out.close();
in.close();
} catch (Exception e) {
System.out.println(e.getMessage());
e.printStackTrace();
} finally {
// 关闭
client.close();
System.out.println("close");
}
}
} catch (Exception e) {
System.out.println(e.getMessage());
}
}
// main函数,开启服务器,这就是一个普通的Java类,可以放到命令行里面执行的
public static void main(String a[]) {
Thread desktopServerThread = new Thread(new Server());
desktopServerThread.start();
}
}
服务器上代码编译:
$ javac -d . Server.java
$ java com.scu.Server
上面是普通的Java类,可以直接放到命令行里面编译然后执行(javac Server.java,然后java Server即可)。首先初始化一个ServerSocket,利用一个while循环,不断循环接收客户端请求。注意ServerSocket类的accept函数将会阻塞线程的运行,当没有客户端发来请求时,服务器将会停在accept方法处,直到有客户端发送请求。
下面看看Android端代码:
package com.zqc.socketdemo;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.Socket;
public class MainActivity extends Activity {
private final String DEBUG_TAG = "hty";
private TextView mTextView = null;
private EditText mEditText = null;
private Button mButton = null;
Socket socket = null;
/**
* Called when the activity is first created.
*/
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mButton = (Button) findViewById(R.id.Button01);
mTextView = (TextView) findViewById(R.id.TextView01);
mEditText = (EditText) findViewById(R.id.EditText01);
mButton.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
new Thread(){
@Override
public void run() {
String message = mEditText.getText().toString();
try {
//创建Socket
socket = new Socket("10.18.73.62", 6868);//第一个参数是ip地址,第二个是端口号
//向服务器发送消息
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())), true);
out.println(message);
//接收来自服务器的消息
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String msg = new String(br.readLine().getBytes(),"UTF-8");
if (msg != null) {
mTextView.setText(msg);
} else {
mTextView.setText("数据错误!");
}
//关闭流
out.close();
br.close();
} catch (Exception e) {
Log.e(DEBUG_TAG, e.toString());
} finally {
//关闭Socket
try {
if (socket != null) {
socket.close();
}
} catch (Exception e) {
}
}
}
}.start();
}
});
}
}
在Android端首先初始化一个Socket,然后获取该Socket的输出流,在调用out.println的时候框架会自动进行socket请求并发送数据。可以通过socket.getInputStream()获取Socket的输入流,从而可以接收服务器的输出.