建造者模式一
@Data
@NoArgsConstructor
@AllArgsConstructor
public class ComplexClass {
private String variableA;
private String variableB;
private String variableC;
public static class Builder {
private ComplexClass complexClass = new ComplexClass();
public Builder(String variableA, String variableB, String variableC) {
complexClass.variableA = variableA;
complexClass.variableB = variableB;
complexClass.variableC = variableC;
}
public Builder variableA(String variableA) {
complexClass.variableA = variableA;
return this;
}
public Builder variableB(String variableAB) {
complexClass.variableB = variableB;
return this;
}
public Builder variableC(String variableC) {
complexClass.variableC = variableC;
return this;
}
public ComplexClass build() {
return complexClass;
}
}
}
建造者模式二
public class ShouQiang {
private int length;
public ShouQiang(int length) {
this.length = length;
}
public void setLength(int length) {
this.length = length;
}
public void fire() {
System.out.println("射程" + this.length + "米的手枪开火了!");
}
}
public class ShouLiuDan {
private int length;
public ShouLiuDan(int length) {
this.length = length;
}
public void setLength(int length) {
this.length = length;
}
public void fire() {
System.out.println("爆炸范围" + this.length + "米的手榴弹开火了!");
}
}
public class DaPao {
private int length;
public DaPao(int length) {
this.length = length;
}
public void setLength(int length) {
this.length = length;
}
public void fire() {
System.out.println("射程" + this.length + "米的大炮开火了!");
}
}
public class Weapon {
ShouQiang shouQiang;
ShouLiuDan shouLiuDan;
DaPao daPao;
public void fire() {
System.out.println("战斗开始!!!");
shouLiuDan.fire();
shouLiuDan.fire();
daPao.fire();
System.out.println("战斗结束了,我们胜利啦!!!");
}
}
public interface WarFactory {
void setShouQiang(int length);
void setShouliuDan(int length);
void setDaPao(int length);
Weapon getWeapon();
}
public class SmallWar implements WarFactory {
private Weapon weapon = new Weapon();
@Override
public void setShouQiang(int length) {
weapon.shouQiang = new ShouQiang(length);
}
@Override
public void setShouliuDan(int length) {
weapon.shouLiuDan = new ShouLiuDan(length);
}
@Override
public void setDaPao(int length) {
weapon.daPao = new DaPao(length);
}
@Override
public Weapon getWeapon() {
return weapon;
}
}
public interface App {
public static void main(String[] args) {
WarFactory war = new SmallWar();
war.setShouQiang(100);
war.setShouliuDan(1000);
war.setDaPao(10000);
final Weapon weapon = war.getWeapon();
weapon.fire();
}
}