using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RenderHeads.Media.AVProVideo;
using UnityEngine.UI;
public class VideoManager : MonoBehaviour
{
public MediaPlayer videoPlayer;
public Slider slider;
[SerializeField]
float totalDuration; // 视频总时长,单位为秒
public Text durationText; // 显示视频时长的UI Text组件
public Text nowText; // 显示视频时长的UI Text组件
double time = 0;
private void Start()
{
videoPlayer.Events.AddListener(OnMediaPlayerEvent);
}
private void OnMediaPlayerEvent(MediaPlayer player, MediaPlayerEvent.EventType eventType, ErrorCode errorCode)
{
if (eventType == MediaPlayerEvent.EventType.FirstFrameReady)
&n