本文是Arduino的一个集成应用,集成了OLED,时钟模块,称重模块。对了解Arduino的硬件连接方法和各常用模块的使用方法比较有帮助。
目录
一、Arduino是什么?
What is Arduino?
Arduino designs, manufactures, and supports electronic devices and software, allowing people around the world to easily access advanced technologies that interact with the physical world. Our products are straightforward, simple, and powerful, ready to satisfy users’ needs from students to makers and all the way to professional developers.
二、模块
1.SH1106
驱动代码:
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SH110X.h>
#define OLED_MOSI 10
#define OLED_CLK 8
#define OLED_DC 7
#define OLED_CS 5
#define OLED_RST 9
// Create the OLED display
Adafruit_SH1106G display = Adafruit_SH1106G(128, 64,OLED_MOSI, OLED_CLK, OLED_DC, OLED_RST, OLED_CS);
#define NUMFLAKES 10
#define XPOS 0
#define YPOS 1
#define DELTAY 2
#define LOGO16_GLCD_HEIGHT 16
#define LOGO16_GLCD_WIDTH 16
static const unsigned char PROGMEM logo16_glcd_bmp[] =
{ B00000000, B11000000,
B00000001, B11000000,
B00000001, B11000000,
B00000011, B11100000,
B11110011, B11100000,
B11111110, B11111000,
B01111110, B11111111,
B00110011, B10011111,
B00011111, B11111100,
B00001101, B01110000,
B00011011, B10100000,
B00111111, B11100000,
B00111111, B11110000,
B01111100, B11110000,
B01110000, B01110000,
B00000000, B00110000
};
void setup() {
Serial.begin(9600);
//display.setContrast (0); // dim display
// Start OLED
display.begin(0, true); // we dont use the i2c address but we will reset!
// Show image buffer on the display hardware.
// Since the buffer is intialized with an Adafruit splashscreen
// internally, this will display the splashscreen.
display.display();
delay(2000);
// Clear the buffer.
display.clearDisplay();
// draw a single pixel
display.drawPixel(10, 10, SH110X_WHITE);
// Show the display buffer on the hardware.
// NOTE: You _must_ call display after making any drawing commands
// to make them visible on the display hardware!
display.display();
delay(2000);
display.clearDisplay();
// draw many lines
testdrawline();
display.display();
delay(2000);
display.clearDisplay();
// draw rectangles
testdrawrect();
display.display();
delay(2000);
display.clearDisplay();
// draw multiple rectangles
testfillrect();
display.display();
delay(2000);
display.clearDisplay();
// draw mulitple circles
testdrawcircle();
display.display();
delay(2000);
display.clearDisplay();
// draw a SH110X_WHITE circle, 10 pixel radius
display.fillCircle(display.width() / 2, display.height() / 2, 10, SH110X_WHITE);
display.display();
delay(2000);
display.clearDisplay();
testdrawroundrect();
delay(2000);
display.clearDisplay();
testfillroundrect();
delay(2000);
display.clearDisplay();
testdrawtriangle();
delay(2000);
display.clearDisplay();
testfilltriangle();
delay(2000);
display.clearDisplay();
// draw the first ~12 characters in the font
testdrawchar();
display.display();
delay(2000);
display.clearDisplay();
// text display tests
display.setTextSize(1);
display.setTextColor(SH110X_WHITE);
display.setCursor(0, 0);
display.println("Failure is always an option");
display.setTextColor(SH110X_BLACK, SH110X_WHITE); // 'inverted' text
display.println(3.141592);
display.setTextSize(2);
display.setTextColor(SH110X_WHITE);
display.print("0x"); display.println(0xDEADBEEF, HEX);
display.display();
delay(2000);
display.clearDisplay();
// miniature bitmap display
display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1);
display.display();
delay(1);
// invert the display
display.invertDisplay(true);
delay(1000);
display.invertDisplay(false);
delay(1000);
display.clearDisplay();
// draw a bitmap icon and 'animate' movement
testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH);
}
void loop() {
}
void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
uint8_t icons[NUMFLAKES][3];
// initialize
for (uint8_t f = 0; f < NUMFLAKES; f++) {
icons[f][XPOS] = random(display.width());
icons[f][YPOS] = 0;
icons[f][DELTAY] = random(5) + 1;
Serial.print("x: ");
Serial.print(icons[f][XPOS], DEC);
Serial.print(" y: ");
Serial.print(icons[f][YPOS], DEC);
Serial.print(" dy: ");
Serial.println(icons[f][DELTAY], DEC);
}
while (1) {
// draw each icon
for (uint8_t f = 0; f < NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_WHITE);
}
display.display();
delay(200);
// then erase it + move it
for (uint8_t f = 0; f < NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_BLACK);
// move it
icons[f][YPOS] += icons[f][DELTAY];
// if its gone, reinit
if (icons[f][YPOS] > display.height()) {
icons[f][XPOS] = random(display.width());
icons[f][YPOS] = 0;
icons[f][DELTAY] = random(5) + 1;
}
}
}
}
void testdrawchar(void) {
display.setTe