一 ———— 连华伟
public enum SoundFlags : int
{
SND_SYNC = 0x0000, // play synchronously (default)
SND_ASYNC = 0x0001, // play asynchronously
SND_NODEFAULT = 0x0002, // silence (!default) if sound not found
SND_MEMORY = 0x0004, // pszSound points to a memory file
SND_LOOP = 0x0008, // loop the sound until next sndPlaySound
SND_NOSTOP = 0x0010, // don't stop any currently playing sound
SND_NOWAIT = 0x00002000, // don't wait if the driver is busy
SND_ALIAS = 0x00010000, // name is a registry alias
SND_ALIAS_ID = 0x00110000, // alias is a predefined ID
SND_FILENAME = 0x00020000, // name is file name
SND_RESOURCE = 0x00040004 // name is resource name or atom
}
二
OK,现在言规正传,Windows 中有一个函数叫 PlaySound 可以做你想要做的事情。这个函数的定义在 mmsystem.h 头文件中,你必须与winmm.lib 链接。PlaySound 播放声音,它的参数之一是声音文件名或者资源名。下面是一个调用例子:
PlaySound("woofwoof.wav",NULL,SND_NODEFAULT);
这里的专用标志 SND_NODEFAULT 告诉 Windows:如果找不到声音文件的话,不要播放默认的声音(MessageBeep)。其它标志参见 Figure 3。Windows 的函数众多,使用 PlaySound 的方式也多种多样,很多都没有文档可查。一些标志我一直也很迷惑。不过不要怕,我会解开这些迷。
播放声音最有效的方式之一是用 SND_APPLICATION 标志,它播放应用程序关联的声音。例如:
PlaySound("AppExit",NULL, SND_APPLICATION|SND_NODEFAULT);
三
#pragma once
#include"windows.h"
#include "mmsystem.h"
#pragma comment(lib, "winmm.lib")
namespace palys
{
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
using namespace System::Runtime::InteropServices;
/// <summary>
/// Form1 摘要
///
/// 警告: 如果您更改该类的名称,则需要更改
/// 与该类所依赖的所有 .resx 文件关联的托管资源编译器工具的
/// “资源文件名”属性。 否则,
/// 设计器将不能与此窗体关联的
/// 本地化资源正确交互。
/// </summary>
public __gc class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
}
protected:
void Dispose(Boolean disposing)
{
if (disposing && components)
{
components->Dispose();
}
__super::Dispose(disposing);
}
private: System::Windows::Forms::Button * button1;
private:
/// <summary>
/// 必需的设计器变量。
/// </summary>
System::ComponentModel::Container * components;
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
void InitializeComponent(void)
{
this->button1 = new System::Windows::Forms::Button();
this->SuspendLayout();
//
// button1
//
this->button1->Location = System::Drawing::Point(152, 112);
this->button1->Name = S"button1";
this->button1->TabIndex = 0;
this->button1->Text = S"button1";
this->button1->Click += new System::EventHandler(this, button1_Click);
//
// Form1
//
this->AutoScaleBaseSize = System::Drawing::Size(6, 14);
this->ClientSize = System::Drawing::Size(292, 273);
this->Controls->Add(this->button1);
this->Name = S"Form1";
this->Text = S"Form1";
this->ResumeLayout(false);
}
private: System::Void button1_Click(System::Object * sender, System::EventArgs * e)
{
PlaySound("e://a.wav",NULL,SND_LOOP);
}
};
}