class MyAnimation extends Animation {
private int centerX, centerY;
private Camera camera = new Camera();
@Override
protected void applyTransformation(float interpolatedTime,
Transformation t) {
camera.save();
Matrix matrix = t.getMatrix();
//动画过程中interpolatedTime值会从0到1渐变
camera.translate(0.0f, 0.0f, (1200.0f - 1200*interpolatedTime));
camera.rotateY(360*interpolatedTime);
camera.getMatrix(matrix);
matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
camera.restore();
}
@Override
public void initialize(int width, int height, int parentWidth,
int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
centerX = width / 2;
centerY = height / 2;
setDuration(1500);
setFillAfter(true);
setInterpolator(new LinearInterpolator());
}
}
private int centerX, centerY;
private Camera camera = new Camera();
@Override
protected void applyTransformation(float interpolatedTime,
Transformation t) {
camera.save();
Matrix matrix = t.getMatrix();
//动画过程中interpolatedTime值会从0到1渐变
camera.translate(0.0f, 0.0f, (1200.0f - 1200*interpolatedTime));
camera.rotateY(360*interpolatedTime);
camera.getMatrix(matrix);
matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
camera.restore();
}
@Override
public void initialize(int width, int height, int parentWidth,
int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
centerX = width / 2;
centerY = height / 2;
setDuration(1500);
setFillAfter(true);
setInterpolator(new LinearInterpolator());
}
}