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maya cmds 笔记_1
cmds.addExtension(nodeType='mesh', shortName='ms', longName='mass',defaultValue=1, minValue=0.001, maxValue=100)为mesh类型的节点添加mass属性, 不管是已经有的mesh节点还是以后创建的mesh节点,cmds.waitCursor(state=True)鼠标等待状态cmds.wai原创 2017-02-17 12:49:36 · 4436 阅读 · 2 评论 -
foregroundRender_seceneRender
# -*- coding: utf-8 -*-# ***************************************## Author: Xinghai Zhao# Created on: 2016.2.4 16:55:58## ***************************************'''render: use foregroundRender a原创 2016-03-23 13:51:10 · 469 阅读 · 0 评论 -
foregroundRender_render
# -*- coding: utf-8 -*-# ***************************************## Author: Xinghai Zhao# Created on: 2016.2.4 16:55:58## ***************************************'''1.0.0:render: use foregroundR原创 2016-03-23 13:48:59 · 926 阅读 · 0 评论 -
alembicTool_transformInfo
import maya.OpenMaya as OpenMayadef getTransformationMatrix(name): sel = OpenMaya.MSelectionList() object = OpenMaya.MObject() try: sel.add(name) sel.getDependNode(0,object)原创 2016-03-23 11:49:59 · 395 阅读 · 0 评论 -
alembicTool_assemblyInfo
import reimport maya.OpenMaya as OpenMayaimport bplatform.pathdef getAssemblyRepresentationsInfo(name): sel = OpenMaya.MSelectionList() object = OpenMaya.MObject() try: sel.add(na原创 2016-03-23 11:47:46 · 583 阅读 · 0 评论 -
alembicTool_shaderEdit
import maya.cmds as cmdsdef getObjectShader(object_name): transform = cmds.ls(object_name,typ = 'transform') shapes = list() if transform: shapes = cmds.listRelatives(transform,shap原创 2016-03-23 11:45:31 · 538 阅读 · 0 评论 -
alembicTool_alembicExport
import os,sys,logging,reimport cPickle as pickleimport bplatform.pathimport bplatform.userimport bpipeline.contextimport brender.render_utilityimport brender.qube_submitimport maya.OpenMaya as Ope原创 2016-03-23 11:38:51 · 957 阅读 · 0 评论 -
alembicTool_lsObject
import reimport maya.OpenMaya as OpenMayaimport maya.cmds as cmdsdef toMObject(*objects): sel = OpenMaya.MSelectionList() for i in objects: sel.add(i) out = list() for i in xra原创 2016-03-23 11:36:49 · 423 阅读 · 0 评论 -
cameraEdit_getCameraLimt
import maya.cmds as cmdsimport meshEditreload(meshEdit)import AlembicTooldef getCmeraLimtObjects(camera,objects = None,distance = 10000,offset = 0): if not objects: objects = [i for i in原创 2016-03-23 11:30:27 · 353 阅读 · 0 评论 -
cameraEdit_meshEdit
import maya.OpenMaya as OpenMayaimport maya.cmds as cmdsdef getCameraLimit(cameraName,distance = 10000,offset = 0): sel = OpenMaya.MSelectionList() sel.add(cameraName) camera_obj = OpenMay原创 2016-03-23 11:27:52 · 492 阅读 · 0 评论 -
maya 使用 笔记_1
unifiedRenderGlobalsWindow;buildNewSceneUI;重置maya渲染设置窗口原创 2017-02-20 11:51:45 · 727 阅读 · 0 评论