cameraEdit_getCameraLimt

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import maya.cmds as cmds

import meshEdit
reload(meshEdit)
import AlembicTool


def getCmeraLimtObjects(camera,objects = None,distance = 10000,offset = 0):
    if not objects:
        objects = [i for i in cmds.ls(transforms = True,l = True) if not i in [ '|front', '|persp','|side', '|top']]

    if not cmds.ls(camera,type = ['camera','stereoRigCamera']):
        camera = cmds.listRelatives(camera,shapes = True)
        if camera:
            if cmds.ls(camera[0],type = ['camera','stereoRigCamera']):
                camera = camera[0]
            else:
                raise Exception('%s is not a camera' % camera)

    out = cmds.listRelatives(camera,parent = True,fullPath = True)
    for i in out:
        if i in objects:
            objects.pop(objects.index(i))

    cameraLimt = meshEdit.getCameraLimit(camera,distance,offset)
    cmds.sets(cameraLimt,forceElement = 'initialShadingGroup')
    cmds.polyNormal(cameraLimt,normalMode = 2,userNormalMode = 0,ch = False)

    is_in_limt_objects = list()
    for i in objects:
        bbx_mesh = meshEdit.getBoundingBoxMesh(i)
        cmds.sets(bbx_mesh,forceElement = 'initialShadingGroup')
        cmds.polyNormal(bbx_mesh,normalMode = 2,userNormalMode = 0,ch = False)
        cameraLimt_copy = cmds.duplicate(cameraLimt,rr = True)[0]
        intersection = cmds.polyCBoolOp(bbx_mesh,cameraLimt_copy,op=3,ch = False)[0]
        bbx = cmds.xform(intersection,q = True,ws = True,boundingBox = True)
        if all([b==0 for b in bbx]):
            pass
        else:
            is_in_limt_objects.append(i)
        cmds.delete(intersection)
    cmds.delete(cameraLimt)

    return is_in_limt_objects


def getFloorReferences(isLoad = True):
    reference_nodes = list()
    for i in cmds.ls(type = 'reference'):
        try:
            if not cmds.referenceQuery(i,referenceNode = True,child = True):
                if isLoad == None:
                    reference_nodes.append(i)
                elif cmds.referenceQuery(i,isLoaded = isLoad):
                    reference_nodes.append(i)
        except:
            pass
    return reference_nodes



def _getReferenceRoots(reference_nodes):
    refernece_dict = dict()
    for i in reference_nodes:
        nodes = cmds.referenceQuery(i,nodes =True,dagPath = True)
        if nodes:
            refernece_dict[i] = AlembicTool.clearRoots(cmds.ls(nodes,transforms = True,l = True))

    return refernece_dict


def getInCameraReferences(camera,frameRange = None,distance = 10000,offset = 0,unload = True):
    if not frameRange:
        frameRange = [cmds.currentTime(q=True),cmds.currentTime(q=True)+1]
    references = _getReferenceRoots(getFloorReferences(isLoad = True))

    in_nodes = list()
    un_in_nodes = list()
    for i in references:
        un_in_nodes += references[i]

    amount = int(frameRange[0])
    cmds.progressWindow(title='edit',
                        progress=amount,
                        minValue = int(frameRange[0]),
                        maxValue = int(frameRange[1])+1,
                        isInterruptable=True )

    for frame in xrange(int(frameRange[0]),int(frameRange[1]+1)):
        if un_in_nodes:
            if cmds.progressWindow( query=True, isCancelled=True ):
                cmds.progressWindow(endProgress=1)
                raise Exception('cycle stop')
                return
            cmds.currentTime(frame)
            nodes = getCmeraLimtObjects(camera,objects = un_in_nodes,distance = distance,offset = offset)
            un_in_nodes = [i for i in un_in_nodes if not i in nodes]
            in_nodes += nodes

            amount += 1
            cmds.progressWindow(edit=True, progress=amount)

    cmds.progressWindow(endProgress=1)

    in_reference = list()
    for i in references:
        for node in references[i]:
            if node in in_nodes:
                in_reference.append(i)
                break

    if unload:
        out_reference = [i for i in references.keys() if not i in in_reference]
        for i in out_reference:
            cmds.file(unloadReference = i)

    return in_reference
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