首先声明,本博主采用的是vs2015
1.创建工程和文本文件
skill.txt:
<SkillInfo>
<SkillList>
<Skill
SkillID="20002"
SkillEngName="Smash"
TriggerType="1"
ImageFile="data/gfx/image/gui_icon_skill_000.dds"
AvailableRace="7"
>
<Name>重击</Name>
</Skill>
<Skill
SkillID="20003"
SkillEngName="Hide"
TriggerType="2"
ImageFile="data/gfx/image/gui_icon_skill_001.dds"
AvailableRace="1"
>
<Name>隐身</Name>
</Skill>
<Skill
SkillID="20004"
SkillEngName="Ikari"
TriggerType="3"
ImageFile="data/gfx/image/gui_icon_skill_002.dds"
AvailableRace="1"
>
<Name>怒之翼</Name>
</Skill>
<Skill
SkillID="20005"
SkillEngName="Revenge"
TriggerType="5"
ImageFile="data/gfx/image/gui_icon_skill_003.dds"
AvailableRace="2"
>
<Name>光之复仇</Name>
</Skill>
</SkillList>
</SkillInfo>
Skill.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace XML文件2
{
class Skill
{
public int Id;
public string Name;
public string EngName;
public int TriggerType;
public string ImageFile;
public int AvailableRace;
public override string ToString()
{
return string.Format("Id:{0},Name:{1},EngName:{2},TriggerType:{3},ImageFile:{4},AvailableRace:{5}",Id,Name,EngName,TriggerType,ImageFile,AvailableRace);
}
}
}
Program.cs:
using System
using System.Collections.Generic
using System.Linq
using System.Text
using System.Threading.Tasks
using System.Xml
namespace XML文件2
{
class Program
{
static void Main(string[] args)
{
List<Skill> skillList = new List<Skill>()
XmlDocument xmlDoc = new XmlDocument()
xmlDoc.Load("skill.txt")
XmlNode rootNode = xmlDoc.FirstChild
XmlNode skillListNode = rootNode.FirstChild
XmlNodeList skillNodeList = skillListNode.ChildNodes
foreach (XmlNode skillNode in skillNodeList)
{
Skill skill = new Skill()
XmlElement ele = skillNode["Name"]
skill.Name = ele.InnerText
XmlAttributeCollection col = skillNode.Attributes
skill.Id = int.Parse(col["SkillID"].Value)
skill.EngName = col["SkillEngName"].Value
skill.TriggerType = int.Parse(col["TriggerType"].Value)
skill.ImageFile = col["ImageFile"].Value
skill.AvailableRace = int.Parse(col["AvailableRace"].Value)
skillList.Add(skill)
}
foreach (Skill s in skillList)
{
Console.WriteLine(s)
}
}
}
}