画音频波形小算法

目录

 

一 算法原理

二 读取音频采样生成灰度图

三读取音频采样生成RGB彩色图


一 算法原理

1  确定展示 音频采样在 X 轴一个点代表的 采样 周期,如 20ms 

2 在 采样周期内确定一个最大值 和最小值 

3 在坐标轴上 x 位置画一条直线, 从最小值 连到最大值 

 

二 读取音频采样生成灰度图

#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <malloc.h>

#define SAMPLE_HZ   (48000)
#define PERIOD_MS   (10)
#define PERIOD_SAMPLES (SAMPLE_HZ * 1ul * PERIOD_MS / 1000)
#define MAX_PIC_W  (1280)
#define MAX_PIC_H (640)

void calc_peak(short *in, int num, int *max_peak, int *min_peak)
{
    int i;
    *min_peak = 32768;
    *max_peak = -32768;
    for(i = 0 ; i < num; ++i){
        if (in[i] > *max_peak)
            *max_peak = in[i];
        if (in[i] < *min_peak)
            *min_peak = in[i];
    }

}

int draw_line(char *canvas, int max_w, int s_x, int s_y, int e_x, int e_y)
{
    int deltax, deltay;
    int draw_x, draw_y;
    int step;
    
    deltax = e_x - s_x;
    deltay = e_y - s_y;

    if (0 == deltax && 0 == deltay)
        return 0;
    
    if (abs(deltax) > abs(deltay)){
        draw_x = s_x;
        draw_y = s_y;

        step = deltax > 0 ? 1 : -1;
        
        while(draw_x != e_x){
            draw_y = s_y + deltay * (draw_x - s_x) / deltax ;
            canvas[draw_y * max_w + draw_x] = 255;
            draw_x += step;
        }
    }else {
        int step = deltay > 0 ? 1 : -1;

        draw_x = s_x;
        draw_y = s_y;

        while(draw_y != e_y){
            draw_x = s_x + deltax * (draw_y - s_y) / deltay;
            canvas[draw_y * max_w + draw_x] = 255;
            draw_y += step;
        }
    }
    return 0;
}

int main(int ac, char *av[])
{
    short buf_sample[PERIOD_SAMPLES];
    char *buf_gray;
    FILE *fp;
    int ret;
    int x;
    int max_peak, min_peak;
    int y_max, y_min;

    if (ac < 3){
        printf("usage : %s in_pcm , out.gray\n", av[0]);
        return -1;
    }
        
    fp = fopen(av[1], "rb");

    if (!fp)
        return -1;

    buf_gray = (char *)malloc(MAX_PIC_W  * MAX_PIC_H);

    memset(buf_gray, 0, MAX_PIC_W * MAX_PIC_H);
    
    memset(buf_gray + (MAX_PIC_H / 2)  * MAX_PIC_W, 128, MAX_PIC_W);

    
    for(x = 0 ; x < MAX_PIC_W ; ++x){
        ret = fread(buf_sample, sizeof(short), PERIOD_SAMPLES, fp);
        if (ret != PERIOD_SAMPLES)
            break;
        
        calc_peak(buf_sample, PERIOD_SAMPLES, &max_peak, &min_peak);
        y_min = (32768 - min_peak ) * MAX_PIC_H / 65536;
        y_max = (32768 - max_peak ) * MAX_PIC_H / 65536;        
        draw_line(buf_gray, MAX_PIC_W, x, y_min, x , y_max);
    }

    fclose(fp);
    fp = fopen(av[2], "wb");
    printf("write resut to file %s\n", av[2]);
    fwrite(buf_gray, 1,  MAX_PIC_W * MAX_PIC_H, fp);
    fclose(fp);
    return 0;
}

效果如下:

三读取音频采样生成RGB彩色图


#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <malloc.h>

#define SAMPLE_HZ   (48000)
#define PERIOD_MS   (2)
#define PERIOD_SAMPLES (SAMPLE_HZ * 1ul * PERIOD_MS / 1000)
#define MAX_PIC_W  (1280)
#define MAX_PIC_H (640)

void calc_peak(short *in, int num, int *max_peak, int *min_peak)
{
    int i;
    *min_peak = 32768;
    *max_peak = -32768;
    for(i = 0 ; i < num; ++i){
        if (in[i] > *max_peak)
            *max_peak = in[i];
        if (in[i] < *min_peak)
            *min_peak = in[i];
    }

}

int draw_line_rgb24(char *canvas, int max_w, int s_x, int s_y, int e_x, int e_y, char color_r, char color_g, char color_b)
{
    int deltax, deltay;
    int draw_x, draw_y;
    int step;
    
    deltax = e_x - s_x;
    deltay = e_y - s_y;

    if (0 == deltax && 0 == deltay)
        return 0;
    
    if (abs(deltax) > abs(deltay)){
        draw_x = s_x;
        draw_y = s_y;

        step = deltax > 0 ? 1 : -1;
        
        while(draw_x != e_x){
            draw_y = s_y + deltay * (draw_x - s_x) / deltax ;
            canvas[draw_y * max_w * 3 + draw_x * 3] = color_r;
            canvas[draw_y * max_w * 3 + draw_x * 3 + 1] = color_g;
            canvas[draw_y * max_w * 3 + draw_x * 3 + 2] = color_b;            
            draw_x += step;
        }
    }else {
        int step = deltay > 0 ? 1 : -1;

        draw_x = s_x;
        draw_y = s_y;

        while(draw_y != e_y){
            draw_x = s_x + deltax * (draw_y - s_y) / deltay;
            canvas[draw_y * max_w * 3 + draw_x * 3 ] = color_r;
            canvas[draw_y * max_w * 3 + draw_x * 3 + 1] = color_g;
            canvas[draw_y * max_w * 3 + draw_x * 3 + 2] = color_b;            
            draw_y += step;
        }
    }
    return 0;
}

int main(int ac, char *av[])
{
    short buf_sample[PERIOD_SAMPLES];
    char *buf_rgb24;
    FILE *fp;
    int ret;
    int x;
    int max_peak, min_peak;
    int y_max, y_min;

    if (ac < 3){
        printf("usage : %s in_pcm , out.rgb\n", av[0]);
        return -1;
    }
        
    fp = fopen(av[1], "rb");

    if (!fp)
        return -1;

    buf_rgb24 = (char *)malloc(MAX_PIC_W  * MAX_PIC_H * 3);

    memset(buf_rgb24, 0, MAX_PIC_W * MAX_PIC_H * 3);
    
    memset(buf_rgb24 + (MAX_PIC_H / 2)  * MAX_PIC_W * 3, 128, MAX_PIC_W * 3); // center line 

    
    for(x = 0 ; x < MAX_PIC_W ; ++x){
        ret = fread(buf_sample, sizeof(short), PERIOD_SAMPLES, fp);
        if (ret != PERIOD_SAMPLES)
            break;
        
        calc_peak(buf_sample, PERIOD_SAMPLES, &max_peak, &min_peak);
        y_min = (32768 - min_peak ) * MAX_PIC_H / 65536;
        y_max = (32768 - max_peak ) * MAX_PIC_H / 65536;        
        draw_line_rgb24(buf_rgb24, MAX_PIC_W, x, y_min, x , y_max, 0, 0, 255);
    }

    fclose(fp);
    fp = fopen(av[2], "wb");
    printf("write resut to file %s\n", av[2]);
    fwrite(buf_rgb24, 1,  MAX_PIC_W * MAX_PIC_H * 3, fp);
    fclose(fp);
    return 0;
}



效果如下:

  • 1
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
敬告:该系列的课程在抓紧录制更新中,敬请大家关注。敬告: 该系列的课程涉及:FFmpeg,WebRTC,SRS,Nginx,Darwin,Live555,等。包括:音视频、流媒体、直播、Android、视频监控28181、等。  我将带领大家一起来学习:Qt麦克风数据探测、FFmpeg解码音频数据、音频波形图、音频播放器。具体内容包括:1.Qt采集麦克风并探测数据,生成动态矩形图。2.FFMpeg解码音频数据,生成PCM数据,并绘制波形图。3.音频播放器实战。 音视频与流媒体是一门很复杂的技术,涉及的概念、原理、理论非常多,很多初学者不学 基础理论,而是直接做项目,往往会看到c/c++的代码时一头雾水,不知道代码到底是什么意思,这是为什么呢? 因为没有学习音视频和流媒体的基础理论,就比如学习英语,不学习基本单词,而是天天听英语新闻,总也听不懂。所以呢,一定要认真学习基础理论,然后再学习播放器、转码器、非编、流媒体直播、视频监控、等等。 梅老师从事音视频与流媒体行业18年;曾在永新视博、中科大洋、百度、美国Harris广播事业部等公司就职,经验丰富;曾亲手主导广电直播全套项目,精通h.264/h.265/aac,曾亲自参与百度app上的网页播放器等实战产品。目前全身心自主创业,主要聚焦音视频+流媒体行业,精通音视频加密、流媒体在线转码快编等热门产品。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

walletiger

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值