using NAudio;
using NAudio.Wave;
WaveOut waveOut; //播放器
BufferedWaveProvider bufferedWaveProvider; //5s缓存区
/// <summary>
/// Naudio初始化,调用一次即可
/// </summary>
public void naudioInit()
{
waveOut = new WaveOut();
WaveFormat wf = new WaveFormat(8000, 1);
bufferedWaveProvider = new BufferedWaveProvider(wf);
waveOut.Init(bufferedWaveProvider);
waveOut.Play();
}
/// <summary>
/// 向音频缓存区中添加数据,不要将缓存区填满
/// </summary>
/// <param name="data">要填入的数据</param>
/// <param name="position">数据的起始位置</param>
/// <param name="len">数据的长度</param>
public void addDataToBufferedWaveProvider(byte[] data, int position, int len)
{
bufferedWaveProvider.AddSamples(data, position, len);
}
NAudio 使用介绍和demo链接