/*
// Definition for a Node.
class Node {
public:
int val;
vector<Node*> children;
Node() {}
Node(int _val, vector<Node*> _children) {
val = _val;
children = _children;
}
};
*/
class Solution {
public:
int maxDepth(Node* root) {
if(root==NULL)return 0;
int max =0;
for(int i=0;i<root->children.size();i++)
{
int tmp = maxDepth(root->children[i]);
if(tmp>max)
max = tmp;
}
return max+1;
}
};