HashMap源码分析

HashMap

public class HashMap<K,V> extends AbstractMap<K,V>
    implements Map<K,V>, Cloneable, Serializable

成员变量

//默认初始容量为16
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4;
//最大的容量为2^30
static final int MAXIMUM_CAPACITY = 1 << 30;
//默认的加载因子
static final float DEFAULT_LOAD_FACTOR = 0.75f;
//若链表长度大于等于8就将链表转化为红黑树
static final int TREEIFY_THRESHOLD = 8;
//若红黑树长度小于等于6就转化为链表
static final int UNTREEIFY_THRESHOLD = 6;
//转化为树的最小的容量
static final int MIN_TREEIFY_CAPACITY = 64;
//HashMap使用table维护数据结构,长度由容量决定
transient Node<K,V>[] table;
//
transient Set<Map.Entry<K,V>> entrySet;
//元素的个数
transient int size;
//结构修改次数
transient int modCount;
//阀值 当元素个数大于threshold时,需要使用resize()扩容
int threshold;
//加载因子
final float loadFactor;

构造函数

    public HashMap(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial         capacity: " +initialCapacity);
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
        this.loadFactor = loadFactor;
       //返回一个比给定整数大且最接近的2的幂次方整数,如给定10,返回2的4次方16
        this.threshold = tableSizeFor(initialCapacity);
    }
    public HashMap(int initialCapacity) {
        this(initialCapacity, DEFAULT_LOAD_FACTOR);
    }
    public HashMap() {
        this.loadFactor = DEFAULT_LOAD_FACTOR; 
    }
    public HashMap(Map<? extends K, ? extends V> m) {
        this.loadFactor = DEFAULT_LOAD_FACTOR;
        putMapEntries(m, false);
    }

数据的存取

put方法:

    final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        if ((tab = table) == null || (n = tab.length) == 0)
            //首次添加进行扩容
            n = (tab = resize()).length;
        if ((p = tab[i = (n - 1) & hash]) == null)
            //如果hash所在位置为null,直接put
            tab[i] = newNode(hash, key, value, null);
        else {
            Node<K,V> e; K k;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))//如果hash值和key值相等,将当前元素指向e(在下方修改value值)
                e = p;
            //如果为红黑树,则使用一下方法添加元素
            else if (p instanceof TreeNode)
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {//链表
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                        //链表的最后一个节点插入新节点
                        p.next = newNode(hash, key, value, null);
                        if (binCount >= TREEIFY_THRESHOLD - 1) 
                        // 链表节点数大于等于阈值8,调用treeifyBin方法,当
                        //tab.length大于64将链表改为红黑树
                        // 如果tab.length < 64或tab为null,则调用resize
                        //方法重构链表.
                            treeifyBin(tab, hash);
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && 
                        key.equals(k))))
                        break;
                    p = e;
                }
            //链表中原本存在相同的key,则返回oldValue,重新赋值value
            if (e != null) { 
                V oldValue = e.value;
                //onlyIfAbsent为false,存在相同key时执行替换,true则不替
                //换
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            //超过阀值则重新散列
            resize();
        afterNodeInsertion(evict);
        return null;//原HashMap中不存在相同的key,插入键值对后返回null
    }
    final void putMapEntries(Map<? extends K, ? extends V> m, boolean evict) {
        int s = m.size();
        if (s > 0) {
            if (table == null) { // pre-size
                float ft = ((float)s / loadFactor) + 1.0F;
                int t = ((ft < (float)MAXIMUM_CAPACITY) ?
                         (int)ft : MAXIMUM_CAPACITY);
                if (t > threshold)
                    threshold = tableSizeFor(t);
            }
            else if (s > threshold)
                resize();
            for (Map.Entry<? extends K, ? extends V> e : m.entrySet()) {
                K key = e.getKey();
                V value = e.getValue();
                putVal(hash(key), key, value, false, evict);
            }
        }
    }
    //红黑树put节点
  final TreeNode<K,V> putTreeVal(HashMap<K,V> map, Node<K,V>[] tab,
                                       int h, K k, V v) {
            Class<?> kc = null;
            boolean searched = false;
            TreeNode<K,V> root = (parent != null) ? root() : this;
            for (TreeNode<K,V> p = root;;) {
                int dir, ph; K pk;
                //计算dir值判断放在树的左还是右
                if ((ph = p.hash) > h)
                    dir = -1;
                else if (ph < h)
                    dir = 1;
                 //key相等返回当前节点
                else if ((pk = p.key) == k || (k != null && 
                k.equals(pk)))
                    return p;
                //hash值相等,但无法进行比较
                else if ((kc == null &&
                          (kc = comparableClassFor(k)) == null) ||
                         (dir = compareComparables(kc, k, pk)) == 0) {
                    if (!searched) {
                        TreeNode<K,V> q, ch;
                        searched = true;
                        //只能遍历左右子树查找
                        if (((ch = p.left) != null &&
                             (q = ch.find(h, k, kc)) != null) ||
                            ((ch = p.right) != null &&
                             (q = ch.find(h, k, kc)) != null))
                            return q;
                    }
                    //不存在此节点,特殊方法比较
                    dir = tieBreakOrder(k, pk);
                }

                TreeNode<K,V> xp = p;
                //如果当前节点还没有左孩子或者右孩子时才能插入
                    Node<K,V> xpn = xp.next;
                    //当前节点的后继给x做后继
                    TreeNode<K,V> x = map.newTreeNode(h, k, v, xpn);
                    //判断新节点x放在当前节点的左还是右
                    if (dir <= 0)
                        xp.left = x;
                    else
                        xp.right = x;
                    //当前节点的后继为x
                    xp.next = x;
                    //x的父亲和前驱都是当前节点
                    x.parent = x.prev = xp;
                    if (xpn != null)
                        //如果当前节点的后继不为空,则后继节点的前驱是x
                        ((TreeNode<K,V>)xpn).prev = x;
                    //红黑树插入元素后的平衡操作
                    moveRootToFront(tab, balanceInsertion(root, x));
                    return null;
                }
            }
        }
    public V put(K key, V value) {
        return putVal(hash(key), key, value, false, true);
    }
    public void putAll(Map<? extends K, ? extends V> m) {
        putMapEntries(m, true);
    }

get方法:

    public V get(Object key) {
        Node<K,V> e;
        return (e = getNode(hash(key), key)) == null ? null : 
        e.value;

    final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (first = tab[(n - 1) & hash]) != null) {
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && 
                key.equals(k))))
                return first;
                //红黑树
                if (first instanceof TreeNode)
                    return ((TreeNode<K,V>)first).getTreeNode(hash,
                     key);
                //链表
                do {
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && 
                        key.equals(k))))
                        return e;
                } while ((e = e.next) != null);
            }
        }
        return null;
    //红黑树查找节点
    final TreeNode<K,V> getTreeNode(int h, Object k) {
            return ((parent != null) ? root() : this).find(h, k,
             null);
        }

   final TreeNode<K,V> find(int h, Object k, Class<?> kc) {
            TreeNode<K,V> p = this;
            do {
                int ph, dir; K pk;
                TreeNode<K,V> pl = p.left, pr = p.right, q;
                //左子树查找
                if ((ph = p.hash) > h)
                    p = pl;
                //右子树查找
                else if (ph < h)
                    p = pr;
                else if ((pk = p.key) == k || (k != null && 
                k.equals(pk)))
                //若hash相等但是元素不等,左子树为空,查找右子树
                else if (pl == null)
                    p = pr;
                //若hash相等但是元素不等,左子树为空,查找左子树
                else if (pr == null)
                    p = pl;
                //若hash相等但是元素不等,左右子树都不为空,计算dir值判断查找
                //左或者右子树
                else if ((kc != null ||
                          (kc = comparableClassFor(k)) != null) &&
                         (dir = compareComparables(kc, k, pk)) != 0)
                    p = (dir < 0) ? pl : pr;
                //若hash相等但是元素不等,左右子树都不为空,无法比较key的大小
                //遍历右子树
                else if ((q = pr.find(h, k, kc)) != null)
                    return q;
                //若hash相等但是元素不等,左右子树都不为空,无法比较key的大小
                //遍历右子树为空,遍历左子树
                else
                    p = pl;
            } while (p != null);
            return null;
        }

removed()方法:

    public V remove(Object key) {
        Node<K,V> e;
        return (e = removeNode(hash(key), key, null, false, true)) 
        == null ? null : e.value;
    }
    //删除节点
    final Node<K,V> removeNode(int hash, Object key, Object value,
                                   boolean matchValue, boolean
                                    movable) 
        {
        Node<K,V>[] tab; Node<K,V> p; int n, index;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (p = tab[index = (n - 1) & hash]) != null) {
            //索引下第一个元素
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                //链表首节点命中
                node = p;
            else if ((e = p.next) != null) {
                    //红黑树节点查找
                    node = ((TreeNode<K,V>)p).getTreeNode(hash,
                     key);
                else {
                    do { //链表中查找
                        if (e.hash == hash &&
                            ((k = e.key) == key ||
                             (key != null && key.equals(k)))) {
                            node = e;
                            break;
                        }
                        p = e;
                    } while ((e = e.next) != null);
                }
            }
            //存在该节点删除
            if (node != null && (!matchValue || (v = node.value) ==
             value || (value != null && value.equals(v)))) {
                if (node instanceof TreeNode)
                    //红黑树节点删除
                    ((TreeNode<K,V>)node).removeTreeNode(this, tab,
                     movable);
                else if (node == p)
                    //链表首节点删除
                    tab[index] = node.next;
                else
                    p.next = node.next;
                ++modCount;
                --size;
                afterNodeRemoval(node);
                return node;
            }
        }
        return null;
    }
    //红黑树节点删除
    final void removeTreeNode(HashMap<K,V> map, Node<K,V>[] tab,
                                  boolean movable) {
            int n;
            if (tab == null || (n = tab.length) == 0)
                return;
            int index = (n - 1) & hash;
            TreeNode<K,V> first = (TreeNode<K,V>)tab[index], root = first, rl;
            TreeNode<K,V> succ = (TreeNode<K,V>)next, pred = prev;
            //树的根节点
            if (pred == null)
                tab[index] = first = succ;
            else
                pred.next = succ;
            if (succ != null)
                succ.prev = pred;
            if (first == null)
                return;
            if (root.parent != null)
                root = root.root();//获取根节点
            if (root == null || root.right == null ||
                (rl = root.left) == null || rl.left == null) {
                tab[index] = first.untreeify(map);  // too small
                return;
            }
            TreeNode<K,V> p = this, pl = left, pr = right, 
            replacement;
            if (pl != null && pr != null) {
                TreeNode<K,V> s = pr, sl;
                while ((sl = s.left) != null) // find successor
                    s = sl;
                boolean c = s.red; s.red = p.red; p.red = c; // swap colors
                TreeNode<K,V> sr = s.right;
                TreeNode<K,V> pp = p.parent;
                if (s == pr) { // p was s's direct parent
                    p.parent = s;
                    s.right = p;
                }
                else {
                    TreeNode<K,V> sp = s.parent;
                    if ((p.parent = sp) != null) {
                        if (s == sp.left)
                            sp.left = p;
                        else
                            sp.right = p;
                    }
                    if ((s.right = pr) != null)
                        pr.parent = s;
                }
                p.left = null;
                if ((p.right = sr) != null)
                    sr.parent = p;
                if ((s.left = pl) != null)
                    pl.parent = s;
                if ((s.parent = pp) == null)
                    root = s;
                else if (p == pp.left)
                    pp.left = s;
                else
                    pp.right = s;
                if (sr != null)
                    replacement = sr;
                else
                    replacement = p;
            }
            else if (pl != null)
                replacement = pl;
            else if (pr != null)
                replacement = pr;
            else
                replacement = p;
            if (replacement != p) {
                TreeNode<K,V> pp = replacement.parent = p.parent;
                if (pp == null)
                    root = replacement;
                else if (p == pp.left)
                    pp.left = replacement;
                else
                    pp.right = replacement;
                p.left = p.right = p.parent = null;
            }

            TreeNode<K,V> r = p.red ? root : balanceDeletion(root, replacement);

            if (replacement == p) {  // detach
                TreeNode<K,V> pp = p.parent;
                p.parent = null;
                if (pp != null) {
                    if (p == pp.left)
                        pp.left = null;
                    else if (p == pp.right)
                        pp.right = null;
                }
            }
            if (movable)
                moveRootToFront(tab, r);
        }

树形化

    //将桶内所有的 链表节点 替换成 红黑树节点
    final void treeifyBin(Node<K,V>[] tab, int hash) {
        int n, index; Node<K,V> e;
        //如果当前哈希表为空,或者哈希表中元素的个数小于 进行树形化的阈值(默认
        //为 64),就去新建/扩容
        if (tab == null || (n = tab.length) < MIN_TREEIFY_CAPACITY)
            resize();
        else if ((e = tab[index = (n - 1) & hash]) != null) {
            //如果哈希表中的元素个数超过了 树形化阈值,进行树形化
            // e 是哈希表中指定位置桶里的链表节点,从第一个开始
            TreeNode<K,V> hd = null, tl = null;//头结点和尾节点
            do {
                //新建一个树形节点,内容和当前链表节点 e 一致
                TreeNode<K,V> p = replacementTreeNode(e, null);
                if (tl == null)
                    hd = p;//确定树头节点
                else {
                    p.prev = tl;
                    tl.next = p;
                }
                tl = p;
            } while ((e = e.next) != null);
            //让桶的第一个元素指向新建的红黑树头结点,以后这个桶里的元素就是
            //红黑树而不是链表了
            if ((tab[index] = hd) != null)
                hd.treeify(tab);
        }
    }
    TreeNode<K,V> replacementTreeNode(Node<K,V> p, Node<K,V> next) {
        return new TreeNode<>(p.hash, p.key, p.value, next);
    }

接下来是树型化:

    //将TreeNode节点转化为红黑树
    final void treeify(Node<K,V>[] tab) {
            TreeNode<K,V> root = null;
            for (TreeNode<K,V> x = this, next; x != null; x = next)
             {
                next = (TreeNode<K,V>)x.next;
                x.left = x.right = null;
                if (root == null) {//首次进入循环,确定头结点,为黑色
                    x.parent = null;
                    x.red = false;
                    root = x;
                }
                else {
                    K k = x.key;
                    int h = x.hash;
                    Class<?> kc = null;
                    for (TreeNode<K,V> p = root;;) {
                        int dir, ph;
                        K pk = p.key;
                        //确定dir的值
                        if ((ph = p.hash) > h)
                            dir = -1;
                        else if (ph < h)
                            dir = 1;
                        else if ((kc == null &&
                                  (kc = comparableClassFor(k)) == 
                                  null) || (dir = 
                                  compareComparables(kc, k, pk)) ==
                                   0)
                            dir = tieBreakOrder(k, pk);
                        //把 当前节点变成 x 的父亲
                        //如果当前比较节点的哈希值比 x 大,x 就是左孩子,否
                        //则 x 是右孩子 
                        TreeNode<K,V> xp = p;
                        if ((p = (dir <= 0) ? p.left : p.right) == null) {
                            x.parent = xp;
                            if (dir <= 0)
                                xp.left = x;
                            else
                                xp.right = x;
                            root = balanceInsertion(root, x);
                            break;
                        }
                    }
                }
            }
            moveRootToFront(tab, root);
        }

红黑树还原为链表就比较简单了:

    final Node<K,V> untreeify(HashMap<K,V> map) {
            Node<K,V> hd = null, tl = null;
            for (Node<K,V> q = this; q != null; q = q.next) {
                Node<K,V> p = map.replacementNode(q, null);
                if (tl == null)
                    hd = p;
                else
                    tl.next = p;
                tl = p;
            }
            return hd;
        }

resize()方法

    // 扩容兼初始化
    final Node<K,V>[] resize() {
        Node<K,V>[] oldTab = table;
        int oldCap = (oldTab == null) ? 0 : oldTab.length;
        int oldThr = threshold;
        int newCap, newThr = 0;
        if (oldCap > 0) {
            // 原数组长度大于最大容量则将threshold设为Integer.MAX_VALUE
            // 接近MAXIMUM_CAPACITY的两倍
            if (oldCap >= MAXIMUM_CAPACITY) {
                threshold = Integer.MAX_VALUE;
                return oldTab;
            }
            else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
                     oldCap >= DEFAULT_INITIAL_CAPACITY)
                // 新数组长度 是原来的2倍,
                // 临界值也扩大为原来2倍
                newThr = oldThr << 1; // double threshold
        }
        else if (oldThr > 0) // initial capacity was placed in 
                            //threshold
            // 如果原来的thredshold大于0则将容量设为原来的thredshold
            // 在第一次带参数初始化时候会有这种情况
            newCap = oldThr;
        else { // zero initial threshold signifies using defaults
            // 在默认无参数初始化会有这种情况
            newCap = DEFAULT_INITIAL_CAPACITY;
            newThr = (int)(DEFAULT_LOAD_FACTOR * 
            DEFAULT_INITIAL_CAPACITY);
        }
        if (newThr == 0) {
            float ft = (float)newCap * loadFactor;
            newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
                      (int)ft : Integer.MAX_VALUE);
        }
        threshold = newThr;
        @SuppressWarnings({"rawtypes","unchecked"})
            Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
        table = newTab;
        // 如果原来的table有数据,则将数据复制到新的table中
        if (oldTab != null) {
            // 根据容量进行循环整个数组,将非空元素进行复制
            for (int j = 0; j < oldCap; ++j) {
                Node<K,V> e;
                if ((e = oldTab[j]) != null) {
                    oldTab[j] = null;
                    if (e.next == null)
                        // 如果链表只有一个,则进行直接赋值
                        newTab[e.hash & (newCap - 1)] = e;
                        //红黑树的树形结构修剪
                        ((TreeNode<K,V>)e).split(this, newTab, j,
                         oldCap);
                    else { // preserve order
                        // 进行链表复制
                        // 方法比较特殊: 它并没有重新计算元素在数组中的位置
                        // 而是采用了 原始位置加原数组长度的方法计算得到位置
                        Node<K,V> loHead = null, loTail = null;
                        Node<K,V> hiHead = null, hiTail = null;
                        Node<K,V> next;
                        do {
                            next = e.next;
                            // 注意:不是(e.hash & (oldCap-1));而是
                            //(e.hash & oldCap)

                            // (e.hash & oldCap) 得到的是 元素的在数组中
                            //的位置是否需要移动,示例如下
                            // 示例1:
                            // e.hash=10 0000 1010
                            // oldCap=16 0001 0000
                            //   &   =0  0000 0000       比较高位的第
                            //一位 0
                            //结论:元素位置在扩容后数组中的位置没有发生改变

                            // 示例2:
                            // e.hash=17 0001 0001
                            // oldCap=16 0001 0000
                            //   &   =1  0001 0000      比较高位的第一
                            //位   1
                            //结论:元素位置在扩容后数组中的位置发生了改变,
                            //新的下标位置是原下标位置+原数组长度

                            // (e.hash & (oldCap-1)) 得到的是下标位置,
                            //示例如下
                            //   e.hash=10 0000 1010
                            // oldCap-1=15 0000 1111
                            //      &  =10 0000 1010

                            //   e.hash=17 0001 0001
                            // oldCap-1=15 0000 1111
                            //      &  =1  0000 0001

                            //新下标位置
                            //   e.hash=17 0001 0001
                            // newCap-1=31 0001 1111    newCap=32
                            //      &  =17 0001 0001    1+oldCap =
                            // 1+16

                            //元素在重新计算hash之后,因为n变为2倍,那么
                            //n-1的mask范围在高位多1bit(红色),因此新的
                            //index就会发生这样的变化:
                            // 0000 0001->0001 0001
                            if ((e.hash & oldCap) == 0) {
                                //元素位置没有变化的处理
                                if (loTail == null)
                                    loHead = e;
                                else
                                    loTail.next = e;
                                loTail = e;
                            }
                            else {
                                //元素位置需要调整
                                if (hiTail == null)
                                    hiHead = e;
                                else
                                    hiTail.next = e;
                                hiTail = e;
                            }
                        } while ((e = next) != null);
                        if (loTail != null) {
                            loTail.next = null;
                            newTab[j] = loHead;
                        }
                        if (hiTail != null) {
                            hiTail.next = null;
                            newTab[j + oldCap] = hiHead;
                        }
                    }
                }
            }
        }
        return newTab;
    }

树形结构修剪

//参数介绍
//tab 表示保存桶头结点的哈希表
//index 表示从哪个位置开始修剪
//bit 要修剪的位数(哈希值)
final void split(HashMap<K,V> map, Node<K,V>[] tab, int index,
 int bit) {
        TreeNode<K,V> b = this;
        // Relink into lo and hi lists, preserving order
        TreeNode<K,V> loHead = null, loTail = null;
        TreeNode<K,V> hiHead = null, hiTail = null;
        int lc = 0, hc = 0;
        for (TreeNode<K,V> e = b, next; e != null; e = next) {
            next = (TreeNode<K,V>)e.next;
            e.next = null;
            //元素位置没有变化的处理
            if ((e.hash & bit) == 0) {
                if ((e.prev = loTail) == null)
                    loHead = e;
                else
                    loTail.next = e;
                loTail = e;
                ++lc;
            }
            //元素位置需要的处理
            else {
                if ((e.prev = hiTail) == null)
                    hiHead = e;
                else
                    hiTail.next = e;
                hiTail = e;
                ++hc;
            }
        }

        if (loHead != null) {
            if (lc <= UNTREEIFY_THRESHOLD)//小于阀值转为链表
                tab[index] = loHead.untreeify(map);
            else {
                tab[index] = loHead;
                if (hiHead != null) 
                    loHead.treeify(tab);
            }
        }
        if (hiHead != null) {
            if (hc <= UNTREEIFY_THRESHOLD)
                tab[index + bit] = hiHead.untreeify(map);
            else {
                tab[index + bit] = hiHead;
                if (loHead != null)
                    hiHead.treeify(tab);
            }
        }
    }

“`

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值