一个项目中需要用到pthread,发现把它封装到类中使用起来更加的方便。
这里保存了实例代码,以备以后使用。
头文件中定义了ThreadBase类,它包含了线程基本的一些接口,start() join() 和quit()
run()为接口函数,使派生类可以实现自己的工作函数。
thread_base.h
#ifndef _THREAD_BASE_H_
#define _THREAD_BASE_H_
#include <pthread.h>
#include <iostream>
#include <signal.h>
using namespace std;
class ThreadBase
{
private:
pthread_t m_tid;
bool m_isAlive;
private:
static void* start_func(void* arg);
public:
int start();
int join();
int quit();
pthread_t getTid();
bool isAlive();
virtual void run() = 0;
virtual ~ThreadBase();
};
#endif
thread_base.cpp, 在析构函数中会通过thread_kill向线程发送信号,终止正在运行的线程。
这里并没有采用pthread_cancle的方式。
#include "thread_base.h"
void* ThreadBase::start_func(void* arg)
{
ThreadBase *ptr = (ThreadBase*) arg;
ptr->run();
return NULL;
}
int ThreadBase::start()
{
cout << "Start a new thread" << endl;
if (pthread_create(&m_tid, NULL, start_func, (void*)this) != 0)
{
cout << "Start a new thread failed!" << endl;
return -1;
}
cout << "Start a new thread success! tid="<< m_tid << endl;
m_isAlive = true;
return 0;
}
int ThreadBase::join()
{
int ret = -1;
cout << "Join the thread tid=" << m_tid <<endl;
ret = pthread_join(m_tid, NULL);
if (ret != 0)
cout << "Join the thread fail tid=" << m_tid <<endl;
else
cout << "Join the thread success tid=" << m_tid <<endl;
return ret;
}
int ThreadBase::quit()
{
cout << "Quit the thread tid=" << m_tid <<endl;
m_isAlive = false;
return 0;
}
pthread_t ThreadBase::getTid()
{
return m_tid;
}
bool ThreadBase::isAlive()
{
return m_isAlive;
}
ThreadBase::~ThreadBase()
{
cout << "~ThreadBase tid="<< m_tid << endl;
if (m_isAlive)
{
cout << "Kill the thread tid= "<< m_tid << endl;
pthread_kill(m_tid, 0);
}
}
test.cpp是一个测试文件,它会创建3个线程,前两个以正常方式结束,第3个会在析构函数中结束线程。
#include "thread_base.h"
#include "unistd.h"
class ThreadTest1 : public ThreadBase
{
public:
void run();
};
void ThreadTest1::run()
{
while (isAlive() == true)
{
cout << "Thread test 1 tid="<< getTid() << endl;
sleep(1);
}
}
class ThreadTest2 : public ThreadBase
{
public:
void run();
};
void ThreadTest2::run()
{
while (isAlive() == true)
{
cout << "Thread test 2 tid="<< getTid() << endl;
sleep(1);
}
}
class ThreadTest3 : public ThreadBase
{
public:
void run();
};
void ThreadTest3::run()
{
while (isAlive() == true)
{
cout << "Thread test 3 tid="<< getTid() << endl;
sleep(1);
}
}
int main()
{
ThreadBase *test1 = new ThreadTest1();
ThreadBase *test2 = new ThreadTest2();
ThreadBase *test3 = new ThreadTest3();
test1->start();
test2->start();
test3->start();
sleep(10);
test1->quit();
test2->quit();
test1->join();
test2->join();
delete test1;
delete test2;
delete test3;
return 0;
}
make file
CC = g++
RM = rm
CFLAGS = -O2 -lpthread
OBJSDIR = .objs
#VPATH = .
OBJS = thread_base.o test.o
TARGET = test
$(OBJSDIR):
mkdir -p ./$@
$(TARGET):$(OBJSDIR) $(OBJS)
$(CC) -o $(TARGET) $(OBJSDIR)/*.o $(CFLAGS)
$(OBJS): %.o:%.cpp
$(CC) -c $(CFLAGS) $< -o $(OBJSDIR)/$@
clean:
-$(RM) $(TARGET)
-$(RM) $(OBJSDIR)/*.o
当然如果需要还可以在基类中添加更多的功能,比如给线程设置一个逻辑的名字,添加线程对应的队列(类似 TLS)等方式。