我这次写的其实和上次的基本上没有区别,主要是来分析和提高代码的质量,希望各位读者可以给出一些建议,我在这由衷地表示感谢,谢谢!!!
首先我们来看这个三子棋的创作
由这张图我们可以看到,我们需要一个棋盘,看不见的空格其实就是空格,我们可以先写出填满空格的初始化函数:
void Init(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
printf("%c", board[i][j]);
}
printf("\n");
}
}
OK,现在我们继续,我们打印了空格那么是不是继续写函数来实现棋盘,由此:
void Display(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
}
printf("\n");
}
}
这个函数就是来打印棋盘的,刚好这样子就可以得到一个棋盘,那么接下来我们可以下棋了,人和电脑下棋,那就有了两个函数,分别是Player和Computer:
void Player(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入坐标:");
scanf("%d %d", &x, &y);
if ((x >= 1 && x <= row) && (y >= 1 && y <= col))
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用,请重新输入坐标:");
}
}
else
{
printf("坐标非法,请重新输入坐标\n");
}
}
}
//电脑的比较简单,就是任意数的实现
void Computer(char board[ROW][COL], int row, int col)
{
int x = rand()%row;
int y = rand()%col;
while (1)
{
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
其次,我们最后是不是要来判断输赢,毕竟我们人玩游戏都是为了赢的,我们也只能用函数来实现判断输赢,这个时候我们很容易想到,三个相同的列或者行还有对角线都是相同的那么就能获得胜利,我们规定人下棋用*,而电脑下棋用#,但是我们也要考虑全面,也有可能下子之后,没有赢也没有输,或者还可能棋盘满了之后没有地方下棋了,这个时候就是平局,我们都要考虑进去,所以函数如下:
int Full(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
//玩家赢'*'
//电脑赢'#'
//平局'Q'
//继续'C'
char Iswin(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
return board[i][1];
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[1][i] && board[1][i] != ' ')
return board[1][i];
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
return board[1][1];
if (Full(board, row, col))
return 'Q';
return 'C';
}
其实大家从这个代码可以看出来是存在缺陷的,因为我写死了,只能判断三行三列的胜负,棋盘大了之后就无法继续判断了,所以如果大家可以帮忙改进的话,请把代码发在评论区,谢谢大家!!这里面的Full函数从字面意思就可以知道这是来判断棋盘是否满了的,满了的话就是平局嘛,其他情况Iswin函数都可以判断。
综合代码如下:
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
//初始化棋盘
void Init(char board[ROW][COL], int row, int col);
//打印棋盘
void Display(char board[ROW][COL], int row, int col);
//人下棋
void Player(char board[ROW][COL], int row, int col);
//电脑下棋
void Computer(char board[ROW][COL], int row, int col);
//判断胜负
char Iswin(char board[ROW][COL], int row, int col);
void Init(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
printf("%c", board[i][j]);
}
printf("\n");
}
}
void Display(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
}
printf("\n");
}
}
void Player(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入坐标:");
scanf("%d %d", &x, &y);
if ((x >= 1 && x <= row) && (y >= 1 && y <= col))
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用,请重新输入坐标:");
}
}
else
{
printf("坐标非法,请重新输入坐标\n");
}
}
}
void Computer(char board[ROW][COL], int row, int col)
{
int x = rand()%row;
int y = rand()%col;
while (1)
{
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int Full(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
//玩家赢'*'
//电脑赢'#'
//平局'Q'
//继续'C'
char Iswin(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
return board[i][1];
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[1][i] && board[1][i] != ' ')
return board[1][i];
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
return board[1][1];
if (Full(board, row, col))
return 'Q';
return 'C';
}
void menu()
{
printf("***************************\n");
printf("***** 1.play *********\n");
printf("***** 0.exit *********\n");
printf("***************************\n");
}
void game()
{
char board[ROW][COL] = {0};
char ret = '0';
Init(board, ROW, COL);//初始化棋盘
Display(board,ROW,COL);//打印棋盘
while (1)
{
Player(board, ROW, COL);
Display(board,ROW,COL);
ret = Iswin(board, ROW, COL);
if (ret != 'C')
{
break;
}
Computer(board, ROW, COL);
Display(board, ROW, COL);
//判断输赢
ret=Iswin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
}
int main()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入:");
break;
}
} while (input);
return 0;
}
本人编程小白,如有错误,敬请指正,谢谢!!!!!!!