1.在stdafx.h文件中加入以下几句话:
#include <gdiplus.h> //将GDI+头文件加入到工程中
#pragma comment(lib, "gdiplus.lib") //将GDI+的lib文件加入到工程中
using namespace Gdiplus; //使用GDI+的命名空间
2.假设工程名叫abc,则在自动生成的abc.h文件中添加成员变量:
protected:
GdiplusStartupInput m_gdiplusStartupInput;
ULONG_PTR m_gdiplusToken;
3.重载ExitInstance函数,在abc.h文件中添加:
public:
virtual int ExitInstance();
在abc.cpp文件中添加:
int CabcApp::ExitInstance()
{
// TODO: Add your specialized code here and/or call the base class
GdiplusShutdown(m_gdiplusToken);
return CWinApp::ExitInstance();
}
4.在abc.cpp的函数BOOL CabcApp::InitInstance()中添加:
GdiplusStartup(&m_gdiplusToken, &m_gdiplusStartupInput, NULL);
5.测试,在onpaintI()中加入
CDC * pDC = GetDC();
Graphics graphcs(pDC->m_hDC);
Pen red(Color(255,0,0));
Pen green(Color(128,128,128));
graphcs.DrawLine(&red,50,100,400,100);
graphcs.DrawLine(&green,50,150,400,150);
6.运行看效果