[b][size=large][align=center]PushBox[/align][/size][/b]
[3][b]接下来开发WelcomeViewDrawThread[/b]
[3][b]接下来开发WelcomeViewDrawThread[/b]
package wyf.ytl;
import android.graphics.Canvas;
import android.view.SurfaceHolder;
public class WelcomeViewDrawThread extends Thread{
// private int sleepSpan = 200;//睡眠的毫秒数
private int sleepSpan = 100;//睡眠的毫秒数
private boolean flag = true;//循环标记位
WelcomeView welcomeView;//欢迎界面的引用
SurfaceHolder surfaceHolder = null;
public WelcomeViewDrawThread(WelcomeView welcomeView,SurfaceHolder surfaceHolder){//构造器
this.welcomeView = welcomeView;
this.surfaceHolder = surfaceHolder;
}
public void run(){
Canvas c;//画布
while(flag){
c = null;
try {
// 锁定整个画布,在内存要求比较高的情况下,建议参数不要为null
c = surfaceHolder.lockCanvas(null);
synchronized (this.surfaceHolder) {
try{
welcomeView.onDraw(c);
}
catch(Exception e){}
}
} finally {
if (c != null) {
//更新屏幕显示内容
surfaceHolder.unlockCanvasAndPost(c);
}
}
try{
Thread.sleep(sleepSpan);//睡眠sleepSpan毫秒
}
catch(Exception e){
e.printStackTrace();
}
}
}
public void setFlag(boolean flag) {//设置循环标记
this.flag = flag;
}
}