package com.llkan.setup;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import com.llkan.R;
import android.content.Context;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.media.SoundPool;
/**
* 声音控制类
* @author wyf
*
*/
public class SoundPlayer {
private static MediaPlayer music;
private static SoundPool soundPool;
private static boolean musicSt = true; //音乐开关
private static boolean soundSt = true; //音效开关
private static Context context;
private static final int[] musicId = {R.raw.bg,R.raw.bg1,R.raw.bg2,R.raw.bg3};
private static Map soundMap; //音效资源id与加载过后的音源id的映射关系表
/**
* 初始化方法
* @param c
*/
public static void init(Context c)
{
context = c;
initMusic();
initSound();
}
//初始化音效播放器
private static void initSound()
{
soundPool = new SoundPool(10,AudioManager.STREAM_MUSIC,100);
soundMap = new HashMap();
soundMap.put(R.raw.itemboom, soundPool.load(context, R.raw.itemboom, 1));
soundMap.put(R.raw.sel, soundPool.load(context, R.raw.sel, 1));
}
//初始化音乐播放器
private static void initMusic()
{
int r = new Random().nextInt(musicId.length);
music = MediaPlayer.create(context,musicId[r]);
music.setLooping(true);
}
/**
* 播放音效
* @param resId 音效资源id
*/
public static void playSound(int resId)
{
if(soundSt == false)
return;
Integer soundId = soundMap.get(resId);
if(soundId != null)
soundPool.play(soundId, 1, 1, 1, 0, 1);
}
/**
* 暂停音乐
*/
public static void pauseMusic()
{
if(music.isPlaying())
music.pause();
}
/**
* 播放音乐
*/
public static void startMusic()
{
if(musicSt)
music.start();
}
/**
* 切换一首音乐并播放
*/
public static void changeAndPlayMusic()
{
if(music != null)
music.release();
initMusic();
startMusic();
}
/**
* 获得音乐开关状态
* @return
*/
public static boolean isMusicSt() {
return musicSt;
}
/**
* 设置音乐开关
* @param musicSt
*/
public static void setMusicSt(boolean musicSt) {
SoundPlayer.musicSt = musicSt;
if(musicSt)
music.start();
else
music.stop();
}
/**
* 获得音效开关状态
* @return
*/
public static boolean isSoundSt() {
return soundSt;
}
/**
* 设置音效开关
* @param soundSt
*/
public static void setSoundSt(boolean soundSt) {
SoundPlayer.soundSt = soundSt;
}
/**
* 发出‘邦’的声音
*/
public static void boom()
{
playSound(R.raw.itemboom);
}
}