linux下qt串口,linux下QT的串口通讯小实例

//ui_mainwindow.h

#ifndef UI_MAINWINDOW_H

#define UI_MAINWINDOW_H

#include

#include

#include

#include

#include

#include

#include

#include

#include

#include

#include

#include

QT_BEGIN_NAMESPACE

class Ui_MainWindow

{

public:

QWidget *centralWidget;

QPushButton *writeButton;

QPushButton *readButton;

QPushButton *closeButton;

QLabel *dis_label;

QMenuBar *menuBar;

QToolBar *mainToolBar;

QStatusBar *statusBar;

void setupUi(QMainWindow *MainWindow)

{

if (MainWindow->objectName().isEmpty())

MainWindow->setObjectName(QString::fromUtf8("MainWindow"));

MainWindow->resize(600, 400);

centralWidget = new QWidget(MainWindow);

centralWidget->setObjectName(QString::fromUtf8("centralWidget"));

writeButton = new QPushButton(centralWidget);

writeButton->setObjectName(QString::fromUtf8("writeButton"));

writeButton->setGeometry(QRect(100, 210, 75, 23));

readButton = new QPushButton(centralWidget);

readButton->setObjectName(QString::fromUtf8("readButton"));

readButton->setGeometry(QRect(240, 210, 75, 23));

closeButton = new QPushButton(centralWidget);

closeButton->setObjectName(QString::fromUtf8("closeButton"));

closeButton->setGeometry(QRect(390, 210, 75, 23));

dis_label = new QLabel(centralWidget);

dis_label->setObjectName(QString::fromUtf8("dis_label"));

dis_label->setGeometry(QRect(200, 90, 191, 16));

MainWindow->setCentralWidget(centralWidget);

menuBar = new QMenuBar(MainWindow);

menuBar->setObjectName(QString::fromUtf8("menuBar"));

menuBar->setGeometry(QRect(0, 0, 600, 19));

MainWindow->setMenuBar(menuBar);

mainToolBar = new QToolBar(MainWindow);

mainToolBar->setObjectName(QString::fromUtf8("mainToolBar"));

MainWindow->addToolBar(Qt::TopToolBarArea, mainToolBar);

statusBar = new QStatusBar(MainWindow);

statusBar->setObjectName(QString::fromUtf8("statusBar"));

MainWindow->setStatusBar(statusBar);

retranslateUi(MainWindow);

QMetaObject::connectSlotsByName(MainWindow);

} // setupUi

void retranslateUi(QMainWindow *MainWindow)

{

MainWindow->setWindowTitle(QApplication::translate("MainWindow", "MainWindow", 0, QApplication::UnicodeUTF8));

writeButton->setText(QApplication::translate("MainWindow", "PushButton", 0, QApplication::UnicodeUTF8));

readButton->setText(QApplication::translate("MainWindow", "PushButton", 0, QApplication::UnicodeUTF8));

closeButton->setText(QApplication::translate("MainWindow", "PushButton", 0, QApplication::UnicodeUTF8));

dis_label->setText(QApplication::translate("MainWindow", "TextLabel", 0, QApplication::UnicodeUTF8));

} // retranslateUi

};

namespace Ui {

class MainWindow: public Ui_MainWindow {};

} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MAINWINDOW_H

//thread.h

#ifndef THREAD_H

#define THREAD_H

#include

class Thread:public QThread

{

Q_OBJECT

public:

Thread();

char buf[128];

volatile bool stopped;

volatile bool write_rs;

volatile bool read_rs;

protected:

virtual void run();

};

#endif

//thread.cpp

#include"thread.h"

#include

#include

#include

#include //串口用到的

#include

#include

#include

#include

#define BAUDRATE B9600

#define RS_DEVICE "/dev/ttyS0" //串口0

//#define RS_DEVICE "/dev/ttySAC1" //串口1

Thread::Thread()

{} //析构

void Thread::run() //这就是线程的具体工作了

{

int fd,c=0,res;

struct termios oldtio,newtio; //termios结构是用来保存波特率、字符大小等

printf("start.../n");

fd=open(RS_DEVICE,O_RDWR|O_NOCTTY); //以读写方式打开串口。不控制TTY

if(fd<0)

{

perror("error");

exit(1); //失败退出

}

printf("Open.../n");

tcgetattr(fd,&oldtio); //保存当前设置到oldtio

bzero(&newtio,sizeof(newtio)); //清除newtio结构,并重新对它的成员设置如下

newtio.c_cflag=BAUDRATE|CS8|CLOCAL|CREAD; //9600、8位、忽略DCD信号、启用接收装置

newtio.c_iflag|=IGNPAR; //忽略奇偶

newtio.c_oflag=0;

newtio.c_lflag=0;

newtio.c_cc[VMIN]=0;

newtio.c_cc[VTIME]=100; //在规定时间(VTIME)内读取(VMIN)个字符;

tcflush(fd,TCIFLUSH); //清除所有队列在串口的输入与输出;

tcsetattr(fd,TCSANOW,&newtio); //把我们的设置写入termios

while(stopped) //stopped为0时将退出线程

{

if(write_rs) //write_rs为1时把字符串从串口中输出

{

write_rs=0;

write(fd,"QtEmbedded-4.5.1",16); //向串口中写入字符,通过串口调试助手可看到QtEmbedded-4.5.1这个字符

}

if(read_rs) //read_rs为1时读取,并存在buf

{

read_rs=0;

res=read(fd,buf,10); //读取串口的数据到buf

buf[res]=0;

emit finished(); //读完后发一个信号

}

}

printf("Close.../n");

tcsetattr(fd,TCSANOW,&oldtio); //重新设置回原来的

close(fd);

quit();

}

//mainwindow.h

#ifndef MAINWINDOW_H

#define MAINWINDOW_H

#include

#include"ui_mainwindow.h" //奇怪?这个头文件从哪里来的?呵呵,刚才用designer做的mainwindow.ui文件,经过make后会生成这个头文件,

#include"thread.h" //把我们前面定义的线程包含进来

class MainWindow:public QMainWindow,public Ui::MainWindow //多继承

{

Q_OBJECT

public:

MainWindow(QWidget *parent=0);

public slots:

void writeThread();

void readThread();

void closeThread();

void display();

private:

Thread *yy;

};

#endif

//mainwindow.cpp

#include"mainwindow.h"

MainWindow::MainWindow(QWidget *parent)

:QMainWindow(parent)

{

setupUi(this);

yy = new Thread;

yy->start(); //启动线程

yy->stopped=1; //初始化变量

yy->write_rs=0;

yy->read_rs=0;

connect(writeButton,SIGNAL(clicked()),this,SLOT(writeThread())); //信号与槽

connect(readButton,SIGNAL(clicked()),this,SLOT(readThread()));

connect(closeButton,SIGNAL(clicked()),this,SLOT(closeThread()));

connect(yy,SIGNAL(finished()),this,SLOT(display())); //前面线程读完了不是发一个信号么,这个信号就是发到这个槽

}

void MainWindow::display()

{

dis_label->setText(yy->buf); //读到的在dis_label显示,dis_label就是我们前面designer放的标签,显示buf中的内容

}

void MainWindow::writeThread() //前面线程都是根据stopped、write_rs、read_rs的状态来工作的^_^

{

yy->write_rs=1;

}

void MainWindow::readThread()

{

yy->read_rs=1;

}

void MainWindow::closeThread()

{

yy->stopped=0;

}

//main.cpp

#include

#include"mainwindow.h"

int main(int argc,char *argv[])

{

QApplication app(argc,argv);

MainWindow mw;

mw.show();

return app.exec();

}

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