Overloaded operators

Overloaded operators

Restrictions

  • Only existing operators can be overloaded.
  • Operators must be overloaded on a class or enumeration type
  • Overloaded operators must

    • Preserve number of operands
    • Preserve precedence
  • Just a function with an operator name!
    • Use the operator keyword as a prefix to name operator *(...)

Member Functions

  • Implicit first argument
  • Developer must have access to class definition
  • Members have full access to all data in class
  • No type conversion performed on receiver(The number before the operator is receiver)

The prototypes of operators

  • +-*/%^&|~
    const T operatorX(const T& l, const T& r) const;
  • ! && || < <= == >= >
    bool operatorX(const T& l, const T& r) const;
  • []
    T& T::operator[](int index)
    .........

operator ++ and --

  • postfix forms take an int argument -- compiler will pass in 0 as that int
class Integer{
public:
    const Integer& operator++(); //prefix++
    const Integer operator++(int); //postfix++
    const Integer& operator--(); //prefix--
    const Integer operator--(int); //postfix--
};
const Integer& Integer::operator++(){
    *this += 1; 
    return *this;
}
//int argument not used so leave unnamed so won't get compiler warnings
//int参数未使用,因此保留未命名,因此不会收到编译器警告
const Integer Integer::operator++(int){
    Integer old(*this);
    ++(*this);
    return old;
}

Relational operators

  • implement != in terms of ==
  • implement >, >=, <= in terms of <
class Integer{
public:
    
    bool Integer::operator==( const Integer& rhs ) const;
    bool Integer::operator!=( const Integer& rhs ) const;
    bool Integer::operator< ( const Integer& rhs ) const;
    bool Integer::operator> ( const Integer& rhs ) const;
    bool Integer::operator>=( const Integer& rhs ) const;
    bool Integer::operator<=( const Integer& rhs ) const;
};
  • Function prototype:
bool Integer::operator==( const Integer& rhs ) const{
    return i == rhs.i;
}
//implement lhs != rhs in terms of !(lhs == rhs)
bool Integer::operator!=( const Integer& rhs ) const{
    return !(*this == rhs);
}
bool Integer::operator< ( const Integer& rhs ) const{
    return i < rhs.i;
}
//implement lhs > rhs in terms of lhs < rhs
bool Integer::operator> ( const Integer& rhs ) const{
    return rhs < *this;
}
//implement lsh <= rhs in terms of !(lhs < rhs)
bool Integer::operator<=( const Integer& rhs ) const{
    return !(rhs < *this);
}
//implement lsh >= rhs in terms of !(lhs < rhs)
bool Integer::operator>=( const Integer& rhs ) const{
    return !(*this < rhs);
}

从函数原型可知,6个关系运算符都由小于和等于演变而成,若要修改较为方便。

operator []

  • Must be a member function
  • Single argument
  • Implies that the object it is being called for acts like an array, so it should return a reference

operator =

T& T::operator=(const T& rhs){
    //check for self assignment
    if(this != &rhs){
        //perform assignment
    }
    return *this;
}
  • For classes with dynamically allocated memory declare an assignment operator (and a copy constructor)
  • To prevent assignment, explicitly declare operator= as private

Value classes

  • new key word : explicit
class One{
public:
    One(){}
};

class Two{
public:
    //Two(const One&) {}
    explicit Two(const One&) {}
};

void f(Two) {}

int main()
{
    One one;
    //f(one); No auto conversion allowed
    f(Two(one)); //OK -- user performs conversion
}

examples:

实现自己的MyString类(源码)https://github.com/Mered1th-Wang/Cpp-Learning/tree/master/20190520/MyString

Reference:

面向对象程序设计-C++

转载于:https://www.cnblogs.com/Mered1th/p/10887270.html

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Write a C++ program that defines a class DateV3 with the following: (1) private member variables: int year, month, day; (2) Has three constructors and one destructor as follows: The first constructor takes three parameters, int y, int m, int n; The second is the copy constructor that takes a DateV3 object as the parameter; The third is the default constructor that takes no parameter; The destructor takes no parameter. (3) Has overloaded operators: int operator-(DateV3 & oneDate); // return difference in days between the calling object and oneDate DateV3 operator+(int inc); // return a Date object that is inc days later than the calling object DateV3 operator-(int dec); // return a Date object that is dec days earlier than the calling object DateV3 operator++(); // overload the prefix ++ operator DateV3 operator++(int); // overload the postfix ++ operator friend ostream& operator<< (ostream& outputStream, DateV3& theDate); // overload the << operator Test class DateV3 in the main function as follows: (1) Declare and initialize an object to represent today, which should be the date that you work on this assignment. (2) Declare and initialize an object to represent your OWN birthday. (3) Express John’s birthday given John is 5 days older than yours. (4) Create Tom’s birthday by using the copy constructor, assuming Tom has the same birthday as you. (5) Display how many days have passed since your birth, John’s birth, and Tom’s birth, respectively. (6) Create an DateV3 object, someday, by cloning Tom’s birthday. Increment someday by the prefix operator ++ once, and by postfix operator ++ once. (7) Display someday, today, your birthday, John’s birthday, and Tom’s birthday. (8) Declare a DateV3 object to represent 28 February 2024, display it, apply the prefix ++ operator on it, display it again, and apply the postfix ++ operator on it and display it again. Hint: i) A good idea is to first design a function to compute the number of days that has passed since Year 1, Month 1, and Day 1, and then to use this function to compute the difference between two dates. ii) You can store the number of days for each of the 12 months in an integer array, which helps in counting the days and implementing the overloaded operators.
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06-11
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