1
interface
IControl
2 {
3 void Paint();
4}
5 public class EditBox : IControl
6 {
7 public void Paint()
8 {
9 Console.WriteLine("Pain method is called!");
10 }
11}
12 class Test
13 {
14 static void Main()
15 {
16 EditBox editbox = new EditBox();
17 editbox.Paint();
18 ((IControl)editbox).Paint();
19 Console.ReadKey();
20 }
21}
2 {
3 void Paint();
4}
5 public class EditBox : IControl
6 {
7 public void Paint()
8 {
9 Console.WriteLine("Pain method is called!");
10 }
11}
12 class Test
13 {
14 static void Main()
15 {
16 EditBox editbox = new EditBox();
17 editbox.Paint();
18 ((IControl)editbox).Paint();
19 Console.ReadKey();
20 }
21}
结果:
Pain method is called!
Pain method is called!
Pain method is called!
说明:从实例中我们可以看到用隐式实现的接口既可以通过类来访问,也可以通过接口来访问!
2.显式实现的接口
1
interface
IControl
2 {
3 void Paint();
4}
5 public class EditBox : IControl
6 {
7 void IControl.Paint()
8 {
9 Console.WriteLine("IControl.Pain method is called!");
10 }
11}
12 class Test
13 {
14 static void Main()
15 {
16 EditBox editbox = new EditBox();
17 //editbox.Paint();//通过类访问会出错
18 ((IControl)editbox).Paint();
19 Console.ReadKey();
20 }
21}
2 {
3 void Paint();
4}
5 public class EditBox : IControl
6 {
7 void IControl.Paint()
8 {
9 Console.WriteLine("IControl.Pain method is called!");
10 }
11}
12 class Test
13 {
14 static void Main()
15 {
16 EditBox editbox = new EditBox();
17 //editbox.Paint();//通过类访问会出错
18 ((IControl)editbox).Paint();
19 Console.ReadKey();
20 }
21}
结果:
1
IControl.Pain method is called!
说明:从实例中我们可以看到用显式实现的接口只能通过接口来访问,如果试图通过类来访问会出错:““ConsoleApplication1.EditBox”并不包含“Paint”的定义。”
3.同时用显/隐式实现接口会怎么样?
1
interface
IControl
2 {
3 void Paint();
4}
5 public class EditBox : IControl
6 {
7 void IControl.Paint()
8 {
9 Console.WriteLine("IControl.Pain method is called!");
10 }
11 public void Paint()
12 {
13 Console.WriteLine("Pain method is called!");
14 }
15}
16 class Test
17 {
18 static void Main()
19 {
20 EditBox editbox = new EditBox();
21 editbox.Paint();
22 ((IControl)editbox).Paint();
23 Console.ReadKey();
24 }
25}
2 {
3 void Paint();
4}
5 public class EditBox : IControl
6 {
7 void IControl.Paint()
8 {
9 Console.WriteLine("IControl.Pain method is called!");
10 }
11 public void Paint()
12 {
13 Console.WriteLine("Pain method is called!");
14 }
15}
16 class Test
17 {
18 static void Main()
19 {
20 EditBox editbox = new EditBox();
21 editbox.Paint();
22 ((IControl)editbox).Paint();
23 Console.ReadKey();
24 }
25}
结果:
Pain method is called!
IControl.Pain method is called!
IControl.Pain method is called!
说明:当同时用显/隐式实现接口时,显式才是真正的接口实现方法!
4.结论
在多数情况下,我们都是用隐式来实现接口,此时既可以通过类来访问,又可以通过接口来访问,而通过显式实现的接口则只能通过接口来访问,总结一下就是:当显式实现方式存在时,隐式实现方式就失效了。但这不能表示显式实现方式就不好,当一个类实现的多个接口中具有相同的方法时,用显式方式来专门实现某个接口的方法时就显得非常有用!
5.参考文章
[1] C#中的接口: http://zhenyulu.cnblogs.com/archive/2006/04/18/377705.html