在测试@ moomoomoo309的椭圆代码并发现问题(打印错误的地方,宽度和高度与参数不匹配,忽略龟头,因此无法打印倾斜的椭圆, Headers 不跟踪绘图,不会使笔处于原始状态等我决定尝试自己写 .
我选择使用 turtle.circle() 作为相对于现有龟位置和 Headers 绘制椭圆的位置的模型,允许用户更改步骤(即制作其他不规则多边形),保留笔状态和开始位置,这就是我提出的(我使用了 self 而不是 turtle 或 pen ,因为我打算将其作为方法安装):
import turtle
import math
def ellipse(self, x_radius, y_radius, steps=60):
down = self.isdown() # record pen state for restoration later
if not down:
self.pendown()
heading_radians = math.radians(self.heading())
theta_radians = -math.pi / 2
extent_radians = 2 * math.pi
step_radians = extent_radians / steps
extent_radians += theta_radians
x_center, y_start = self.position()
y_center = y_start + y_radius
cos_heading, sin_heading = math.cos(heading_radians), math.sin(heading_radians)
while True:
x, y = x_center + math.cos(theta_radians) * x_radius, y_center + math.sin(theta_radians) * y_radius
# readjust x & y to set the angle of the ellipse based on the original heading of the turtle
x, y = x - x_center, y - y_start
x, y = x * cos_heading - y * sin_heading, x * sin_heading + y * cos_heading
x, y = x + x_center, y + y_start
self.setheading(self.towards(x, y)) # turtle faces direction in which ellipse is drawn
self.goto(x, y)
if theta_radians == extent_radians:
break
theta_radians = min(theta_radians + step_radians, extent_radians) # don't overshoot our starting point
self.setheading(self.towards(x_center, y_start)) # set correct heading for the next thing we draw
if not down: # restore pen state on return
self.penup()
from functools import partial
yertle = turtle.Turtle()
yertle.ellipse = partial(ellipse, yertle)
演示代码以显示我们可以使用 turtle.ellipse() 绘制的所有新形状:
if __name__ == "__main__":
from functools import partial
yertle = turtle.Turtle()
yertle.ellipse = partial(ellipse, yertle)
import random
yertle.speed("fastest")
yertle.hideturtle()
yertle.penup()
screen = turtle.Screen()
for _ in range(75):
radius = random.randint(10, 50)
yertle.setheading(random.randint(0, 360))
yertle.setx(random.randint(-screen.window_width()/2 + radius * 2, screen.window_width()/2 - radius * 2))
yertle.sety(random.randint(-screen.window_height()/2 + radius + 2, screen.window_height()/2 - radius * 2))
yertle.color((random.random(), random.random(), random.random()), (random.random(), random.random(), random.random()))
flag = random.choice([True, False, False])
if flag:
yertle.begin_fill()
yertle.ellipse(radius, radius / 0.5 + random.random() * 3, steps=random.choice([3, 4, 5, 6, 7, 8, 60, 60, 60]))
if flag:
yertle.end_fill()
screen.exitonclick()
EXAMPLE OUTPUT
我试图实现 extent a la turtle.circle() 但是无法使其适当地在任意范围内工作(即以这样的方式,你可以以相同的范围调用 turtle.ellipse() 两次,并让它继续它停止的曲线)所以我已经离开了那一天 .
将我的答案带回OP的原始问题,我们现在可以做到:
import turtle
import math
def ellipse(self, x_radius, y_radius, steps=60):
# ...
def draw_O():
# Draw an O
turtle.penup()
turtle.forward(letter_height/4)
turtle.pendown()
ellipse(turtle, letter_width, letter_height)
turtle.penup()
turtle.forward(space_width + letter_height/4)
turtle.pendown()
letter_width = 10
letter_height = 170
space_width = 5
turtle.onkey(draw_O, "o")
turtle.listen()
turtle.done()
要生成OP所需的基于椭圆的骨骼字母O: