android 图片ndk,【OpenGL】Android NDK与OpenGL显示png图片(native方式)

Android NDK与OpenGL显示png图片(native方式)

NDK使用:libpng-1.6.15 + zlib-1.2.8

0818b9ca8b590ca3270a3433284dd417.png

Android.mk

# Copyright (C) 2009 The Android Open Source Project

#

# Licensed under the Apache License, Version 2.0 (the "License");

# you may not use this file except in compliance with the License.

# You may obtain a copy of the License at

#

# http://www.apache.org/licenses/LICENSE-2.0

#

# Unless required by applicable law or agreed to in writing, software

# distributed under the License is distributed on an "AS IS" BASIS,

# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.

# See the License for the specific language governing permissions and

# limitations under the License.

#

LOCAL_PATH := $(call my-dir)

################################################################

include $(LOCAL_PATH)/3rdParty/libpng-1.6.15/Android.mk

include $(LOCAL_PATH)/3rdParty/zlib-1.2.8/Android.mk

################################################################

include $(CLEAR_VARS)

LOCAL_MODULE := JNIGlue

LOCAL_CFLAGS := -Werror

LOCAL_LDLIBS:= -llog -lGLESv2 -landroid

LOCAL_C_INCLUDES := jni/3rdParty/libpng-1.6.15

LOCAL_STATIC_LIBRARIES := libpng

LOCAL_SRC_FILES := JNIGlue.cpp GLDemo.cpp AssetLoader.cpp Texture.cpp

include $(BUILD_SHARED_LIBRARY)

Application:

#APP_MODULES := libz libpng

#APP_OPTIM := release

APP_STL := stlport_static

#APP_STL := stlport_shared

#LIBCXX_USE_GABIXX := true

#APP_ABI := all

#APP_ABI := armeabi-v7a-hard

APP_ABI := armeabi-v7a

#APP_PLATFORM := android-21

#NDK_TOOLCHAIN_VERSION=clang

#LOCAL_ARM_MODE := arm

import android.content.res.AssetManager;

// Wrapper for native library

public class JNIGlue {

static {

System.loadLibrary("JNIGlue");

}

/**

* @param assetMgr handle to the current Asset manager

*/

public static native void Init(int width, int height, AssetManager assetMgr);

public static native void Step();

}

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