#include <stdio.h>
typedef struct
{
int x;
int y;
int pre;
}Queue;
Queue Qu[1000];
int Map[20][20];
int front, rear;
int M, N;
int aim[4][2] = {{0, 1}, {1, 0}, {0, -1}, {-1, 0}};
void Print(int front)
{
int j, k;
j = k = front;
j = front;
while(j != 0)
{
j = Qu[k].pre;
Qu[k].pre = -1;
k = j;
}
int ns = 0;
for (int i = 0; i <= front; i++)
{
if (Qu[i].pre == -1)
{
ns++;
printf("(%d, %d)", Qu[i].x, Qu[i].y);
if (ns % 5 == 0)
{
printf("\n");
}
}
}
}
void FindPath(int sx, int sy, int ex, int ey)
{
front = rear = 0;
Qu[rear].pre = -1;
int x = Qu[rear].x = sx;
int y = Qu[rear].y = sy;
Map[x][y] = 1;
while(front <= rear)
{
if (ex == Qu[front].x && ey == Qu[front].y)
{
Print(front);
return;
}
for (int i = 0; i < 4; i++)
{
x = Qu[front].x + aim[i][0];
y = Qu[front].y + aim[i][1];
if (!Map[x][y])
{
rear++;
Qu[rear].x = x;
Qu[rear].y = y;
Qu[rear].pre = front;
Map[x][y] = 1;
}
}
front++;
}
}
int _tmain(int argc, _TCHAR* argv[])
{
scanf("%d %d", &M, &N);
int sx, sy, ex, ey;
scanf("%d %d %d %d", &sx, &sy, &ex, &ey);
for (int i = 0; i <= M + 1; i++)
{
for (int j = 0; j <= N + 1; j++)
{
scanf("%d", &Map[i][j]);
}
}
FindPath(sx, sy, ex, ey);
return 0;
}